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mainwindow.cpp
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84 lines (61 loc) · 2.47 KB
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#include "mainwindow.h"
#include <QVBoxLayout>
#include <QMenuBar>
#include <QAction>
#include <QApplication>
#include "View/mainview.h"
#include "View/picketsview.h"
#include "Services/picketgenerator.h"
#include "Services/quiz.h"
#include "Services/gamegenerator.h"
MainWindow::MainWindow(QWidget *parent)
: QMainWindow { parent }
//, model { GameGenerator::GenerateTestModel() }
, model { GameGenerator::GenerateModel() }
, quiz { &model, this }
{
setWindowTitle(tr("Привязочные знаки"));
auto restartAction = new QAction(tr("&Начать"), this);
auto exitAction = new QAction(tr("&Выход"), this);
auto trainingMenu = menuBar()->addMenu(tr("&Тренировка"));
trainingMenu->addAction(restartAction);
trainingMenu->addSeparator();
trainingMenu->addAction(exitAction);
QObject::connect(restartAction, &QAction::triggered, this, &MainWindow::restart);
QObject::connect(exitAction, &QAction::triggered, this, &MainWindow::exit);
PicketGenerator picketGenerator;
picketGenerator.generatePickets(&model);
auto view = new MainView();
view->setModel(&model);
auto pickets = new PicketsView();
pickets->setPickets(model.getPickets());
auto layout = new QVBoxLayout();
layout->addWidget(pickets, 1);
layout->addWidget(view, 5);
layout->setMargin(0);
auto centralWidget = new QWidget();
centralWidget->setLayout(layout);
setCentralWidget(centralWidget);
QObject::connect(view, &MainView::picketClicked, &quiz, &Quiz::checkGuess);
QObject::connect(&quiz, &Quiz::activePicketChanged, pickets, &PicketsView::setActivePicket);
QObject::connect(&quiz, &Quiz::guessSucceeded, [pickets](auto active, auto /*guessed*/) { pickets->markSucceed(active); });
QObject::connect(&quiz, &Quiz::guessFailed, [pickets](auto active, auto /*guessed*/) { pickets->markFailed(active); });
QObject::connect(&quiz, &Quiz::guessSucceeded, [view](auto /*active*/, auto guessed) { view->markPicketSucceed(guessed); });
QObject::connect(&quiz, &Quiz::quizEnd, view, &MainView::stopInteractivety);
showMaximized();
quiz.Start();
}
MainWindow::~MainWindow()
{
}
void MainWindow::exit()
{
QApplication::exit();
}
void MainWindow::restart()
{
model = GameGenerator::GenerateModel();
PicketGenerator picketGenerator;
picketGenerator.generatePickets(&model);
quiz.Start();
}