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linkedlist_intersection.cpp
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107 lines (107 loc) · 2.03 KB
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#include<bits/stdc++.h>
using namespace std;
class node{
public:
int data;
node* next;
node(int val){
data=val;
next=NULL;
}
};
void insertAthead(node* &head, int val){
node* n=new node(val);
n->next=head;
head=n;
}
void insterAttail(node* &head, int val){
node* n=new node(val);
if(head==NULL){
head=n;
return;
}
node* temp=head;
while(temp->next!=NULL){
temp=temp->next;
}
temp->next=n;
}
void print(node* head){
node* teamp=head;
while(teamp!=NULL){
cout<<teamp->data<<"->";
teamp=teamp->next;
}
cout<<"NULL"<<endl;
}
int length(node* head){
int l=0;
node* temp=head;
while(temp!=NULL){
l++;
temp=temp->next;
}
return l;
}
void intersect(node* &head1, node* &head2, int pos){
node* temp1=head1;
pos--;
while(pos--){
temp1=temp1->next;
}
node* temp2=head2;
while(temp2->next!=NULL){
temp2=temp2->next;
}
temp2->next=temp1;
}
int intersection(node* &head1, node* &head2){
int l1=length(head1);
int l2=length(head2);
int d=0;
node* ptr1;
node* ptr2;
if(l1>l2){
d=l1-l2;
ptr1=head1;
ptr2=head2;
}
else{
d=l2-l1;
ptr1=head2;
ptr2=head1;
}
while(d){
ptr1=ptr1->next;
if(ptr1==NULL){
return -1;
}
d--;
}
while(ptr1!=NULL && ptr2!=NULL){
if(ptr1==ptr2){
return ptr1->data;
}
ptr1=ptr1->next;
ptr2=ptr2->next;
}
return -1;
}
int main(){
node* head1=NULL;
node* head2=NULL;
insterAttail(head1, 1);
insterAttail(head1, 2);
insterAttail(head1, 3);
insterAttail(head1, 4);
insterAttail(head1, 5);
insterAttail(head2, 6);
insterAttail(head2, 7);
insertAthead(head2, 8);
insterAttail(head2, 4);
insterAttail(head2, 5);
print(head1);
print(head2);
intersect(head1, head2, 4);
cout<<intersection(head1, head2);
}