Flash MX 2004.
path.addCurve(xAnchor, yAnchor, x2, y2, x3, y3)
xAnchor A floating-point number that specifies the x position of the first control point.
yAnchor A floating-point number that specifies the y position of the first control point.
x2 A floating-point number that specifies the x position of the second control point.
y2 A floating-point number that specifies the y position of the second control point.
x3 A floating-point number that specifies the x position of the third control point.
y3 A floating-point number that specifies the y position of the third control point.
Nothing.
Method; appends a quadratic Bézier segment to the path.
The following example creates a new path, stores it in the myPath variable, and assigns the curve to the path:
var myPath = fl.drawingLayer.newPath();
myPath.addCurve(0, 0, 10, 20, 20, 0);