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This repository was archived by the owner on Mar 24, 2026. It is now read-only.
The retrorun32 and flycast-rumble32 combination works wonders on the R36S when running Dreamcast/Naomi/Atomiswave, but for Naomi and Atomiswave I think the button layout is messed up. Games like sfz3up have the punch buttons on Y, B, A and the kicks on L,X,R.
In other games like CvsS, the punches are on B and A, a kick on X and another on R. I believe this is related to mapping the layout of retropad32, Retroarch's virtual control.
Is there a way to adjust or allow someone to create a remap file for retrorun32?
The retrorun32 and flycast-rumble32 combination works wonders on the R36S when running Dreamcast/Naomi/Atomiswave, but for Naomi and Atomiswave I think the button layout is messed up. Games like sfz3up have the punch buttons on Y, B, A and the kicks on L,X,R.
In other games like CvsS, the punches are on B and A, a kick on X and another on R. I believe this is related to mapping the layout of retropad32, Retroarch's virtual control.
Is there a way to adjust or allow someone to create a remap file for retrorun32?