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StringTest.cpp
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196 lines (149 loc) · 4.89 KB
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#include "Log.h"
void StringTest()
{
std::cout << "\nSTRING TESTING" << std::endl;
std::cout << "string -> const char*" << std::endl;
// simple string testing
/*
simple string from const char*
format as 8 bit char
can be put inside ""
*/
{
// only ASCII
const char* _test = "Hello World!";
std::string test(_test);
/*
LINUX:
works
WIN:
works
*/
LOG_STD(test);
LOG_OUT("%s", test.c_str());
// further Unicode chars (close to basic latin -> greek)
const char* _testU8 = "Have some π";
std::string testU8(_testU8);
/*
LINUX:
works
WIN:
works
*/
LOG_STD(testU8);
LOG_OUT("%s", testU8.c_str());
// furtherer Unicode chars (CJK plane)
const char* _testUU8 = "Ahoi, こんにちは";
std::string testUU8(_testUU8);
/*
LINUX:
works
WIN:
works
*/
LOG_STD(testUU8);
LOG_OUT("%s", testUU8.c_str());
// final boss: emojies 🙃 🌚
const char* _testUUU8 = "Best output: 👌 lol 💯";
std::string testUUU8(_testUUU8);
/*
LINUX:
works
WIN:
works
*/
LOG_STD(testUUU8);
LOG_OUT("%s", testUUU8.c_str());
}
std::cout << "\nstring -> const wchar_t*" << std::endl;
/*
further UTF-8 Unicode symbols
is above standard 8 bit range
formatting as wstring with wchar_t
needs L""
*/
{
const wchar_t* _test = L"Have some π";
std::wstring test(_test);
/*
LINUX:
printing wstring needs wcout
fprintf can't handle stuff larger than 8 bit
printed chars won't be displayed correctly
produces also format warning when outputting with fprintf
WIN:
same as on Linux
also won't be displayed correctly
*/
//LOG_STD(test);
LOG_WSTD(test);
LOG_OUT("%s", test.c_str());
}
std::cout << "\nstring -> const char8_t*" << std::endl;
/*
further UTF-8 Unicode testing
formatting with u8string from char8_t
needs u8""
*/
{
const char8_t* _test = u8"Have some π";
std::u8string test(_test);
/*
LINUX:
printing with cout/wcout works only with const char*
all string operations need c_str() access!
casting to char* and std output works
-> good output
fprintf with char8_t* works also
-> good output but produces warning (format warning)
casting to char* and fprintf output
WIN:
works similar to Linux
casting to char* and std output
-> good output
fprintf with char8_t*
-> good output but produces warnings
casting to char* and fprintf output
-> good output but produces warnings
*/
LOG_STD(reinterpret_cast<const char*>(test.c_str()));
LOG_OUT("%s", test.c_str());
LOG_OUT("%s", reinterpret_cast<const char*>(test.c_str()));
// further Unicode chars (CJK plane)
const char8_t* _testUU8 = u8"Ahoi, こんにちは";
std::u8string testUU8(_testUU8);
/*
LINUX:
works
WIN:
works similar to Linux
casting to char* and std output
-> good output
fprintf with char8_t*
-> good output but produces warnings
casting to char* and fprintf output
-> good output but produces warnings
*/
LOG_STD(reinterpret_cast<const char*>(testUU8.c_str()));
LOG_OUT("%s", testUU8.c_str());
LOG_OUT("%s", reinterpret_cast<const char*>(testUU8.c_str()));
// final boss: emojies 🙃 🌚
const char8_t* _testUUU8 = u8"Best output: 👌 lol 💯";
std::u8string testUUU8(_testUUU8);
/*
LINUX:
works
WIN:
works similar to Linux
casting to char* and std output
-> good output
fprintf with char8_t*
-> good output but produces warnings
casting to char* and fprintf output
-> good output but produces warnings
*/
LOG_STD(reinterpret_cast<const char*>(testUUU8.c_str()));
LOG_OUT("%s", testUUU8.c_str());
LOG_OUT("%s", reinterpret_cast<const char*>(testUUU8.c_str()));
}
}