Hi,
Ever since the new STS2 update, I've been unable to launch a debug session. The game closes after the window pops up.
This is what's given in the debug console and in the regular console.
Debug ;
Pdb file for assembly was not found or failed to read
Loaded Assembly '/home/arthur/.local/share/Steam/steamapps/common/Slay the Spire 2/data_sts2_linuxbsd_x86_64/mscorlib.dll'
Loading module /home/arthur/.local/share/Steam/steamapps/common/Slay the Spire 2/data_sts2_linuxbsd_x86_64/mscorlib.dll in application domain 1:clrhost
Pdb file for assembly /home/arthur/.local/share/Steam/steamapps/common/Slay the Spire 2/data_sts2_linuxbsd_x86_64/mscorlib.dll was not found or failed to read
Loaded Assembly '/home/arthur/.local/share/Steam/steamapps/common/Slay the Spire 2/data_sts2_linuxbsd_x86_64/System.IO.Pipelines.dll'
Loading module /home/arthur/.local/share/Steam/steamapps/common/Slay the Spire 2/data_sts2_linuxbsd_x86_64/System.IO.Pipelines.dll in application domain 1:clrhost
Pdb file for assembly /home/arthur/.local/share/Steam/steamapps/common/Slay the Spire 2/data_sts2_linuxbsd_x86_64/System.IO.Pipelines.dll was not found or failed to read
Regular ;
[INFO] Preloading 'IntroLogo' assets... count=3 vfx=0
[INFO] Window changed! New size: (1390, 749)
Fatal error. Invalid Program: attempted to call a UnmanagedCallersOnly method from managed code.
Fatal error while logging another fatal error.
I've had the copy pdb file line in the CSPROJ since the start and it used to work ;
<Copy SourceFiles="$(TargetDir)$(TargetName).pdb" DestinationFolder="$(ModsPath)$(MSBuildProjectName)/" />
I've tried deleting the PDB file from my custom mod and building again. Even though the PDB file is created, debugging still does not work.
Do you know what I could do to fix this ?
Hi,
Ever since the new STS2 update, I've been unable to launch a debug session. The game closes after the window pops up.
This is what's given in the debug console and in the regular console.
Debug ;
Regular ;
I've had the copy pdb file line in the CSPROJ since the start and it used to work ;
<Copy SourceFiles="$(TargetDir)$(TargetName).pdb" DestinationFolder="$(ModsPath)$(MSBuildProjectName)/" />I've tried deleting the PDB file from my custom mod and building again. Even though the PDB file is created, debugging still does not work.
Do you know what I could do to fix this ?