From feea466dcde13789334277567fc60bb41ff94787 Mon Sep 17 00:00:00 2001 From: nyok0 Date: Sun, 9 Jul 2017 11:04:54 -0400 Subject: [PATCH] Fix SOS counter The counter was in hexadecimal instead of decimal. --- Sources/overlay_cheats.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Sources/overlay_cheats.c b/Sources/overlay_cheats.c index c11c355..7bf1662 100644 --- a/Sources/overlay_cheats.c +++ b/Sources/overlay_cheats.c @@ -1275,7 +1275,7 @@ void drawPokemonID() { xsprintf(buf, "%s %s", getWifiStatus() ? "Wifi [On]" : "Wifi [Off]", isInBattle2() ? "In Battle" : "Not In Battle"); posY = OvDrawString(buf, posX + 6, posY, BLANK); - xsprintf(buf, "SOS Counter %s [%x]", sosactivate ? "On" : "Off", soscounter); + xsprintf(buf, "SOS Counter %s [%d]", sosactivate ? "On" : "Off", soscounter); posY = OvDrawString(buf, posX + 6, posY, BLANK); // xsprintf(buf, "[%d] [%d] [%x][%x][%x]", enemyIndex, enemyExists, OPPONENT_POINTERS[selectedOpponent], enemyOffset, enemyPointer);