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"description": "The post-processing stack (v2) comes with a collection of effects and image filters you can apply to your cameras to improve the visuals of your games.",
"dependencies": {
"com.unity.modules.physics": "1.0.0"
},
"_upm": {
"changelog": "### Added\n- Added WebGPU support\n\n### Fixed\n- Fixed obsolete FormatUsage error\n- Fixed non-scalar logical operation error\n- Fixed MSVO to support platforms with limited storage texture support\n- Fixed compute based effects not supported on WebGL and Android OpenGL (IN-2999)\n- Fixed grid gizmo is visible through geometry when Post Process Layer is enabled (IN-10318)\n- Fixed transparent objects rendering incorrectly when TAA is disabled (IN-31494)"