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bug: NPCs wander #2814
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Description
Even with reset range NPCs wander far beyond their reset range
Steps to Reproduce
Enable npc reset, set reset distance reasonably (12 tiles), place an NPC on an open map with a sight range and reset range set to move randomly.
Watch NPC for minimum 15 minutes and see it wander way further than it should
Expected: NPC stays within reset distance, or at the very least when it wanders outside it resets
Version with bug
0.8.0-beta v5
Last version that worked well
Unknown
Affected platforms
Windows 10
Is this bug platform-specific?
Did you find any workaround?
NPC avoid tiles but defeats the point
Relevant log output
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