Labels
Labels
43 labels
- Public API, contracts, or compatibility surface.
- Textures, atlases, resource paths, or asset loading.
- FMOD, banks, sound events, or audio playback.
- Build, packaging, CI, NuGet, or project setup.
- Compatibility with game versions, other mods, or runtime environments.
- Documentation site, examples, README, or guide content.
- Localization loading, text keys, translations, or language data.
- Initialization, assembly loading, content registration, or patch lifecycle.
- Area is unclear or does not fit existing categories.
- Mod settings UI, config entries, persistence, or input handling.
- Tests, analyzers, samples, or validation tooling.
- User interface, layout, controls, or visual behavior.
- Something is broken or behaving incorrectly.
- Documentation, examples, or README changes.
- Duplicates an existing issue or pull request.
- Feature request or behavior improvement.
- Good for a first external contribution.
- Maintainer welcomes external help.
- Not actionable, not reproducible, or outside project scope.
- Low-value automated/noisy report; usually safe to close after review.
- Emergency; blocks releases or core workflows.
- High priority regression or high-impact work.
- Normal priority; useful but not urgent.
- Low priority or backlog.
- Question or discussion; may need clarification before action.
- A feature path is effectively unusable.
- Crash, data loss, or unusable core behavior.
- Significant bug with workaround or limited scope.
- Minor defect, polish issue, or low-impact bug.
- Regression from previous behavior.