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BotCommon.cpp
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120 lines (95 loc) · 2.97 KB
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//
// Copyright (c) 2012, Wei Mingzhi <whistler_wmz@users.sf.net>.
// All Rights Reserved.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, see <http://www.gnu.org/licenses/>.
//
#include "Main.h"
idBotCommon::idBotCommon() {
LoadBotProfile();
}
idBotCommon::~idBotCommon() {
}
int idBotCommon::CreateFakeClient( const idDict &botUserInfo ) {
int clientNum;
const char *guid = NULL;
clientNum = gameAdapter->GetFreeClientSlot();
if ( clientNum == -1 ) {
common->Warning( "Max. Players reached. Can't create bot!" );
return -1;
}
// Start up client
game->ServerClientConnect( clientNum, guid );
game->ServerClientBegin( clientNum );
game->SetUserInfo( clientNum, botUserInfo, false, true );
cmdSystem->BufferCommandText( CMD_EXEC_NOW, va( "updateUI %d\n", clientNum ) );
// Success!, return its client num.
return clientNum;
}
const idDict *idBotCommon::PickBotProfile( const char *botName ) {
if ( botProfiles.Num() <= 0 ) {
return NULL; // no bot profiles
}
if ( !botName ) {
// not bot name provided, pick a random profile
return &botProfiles[ gameAdapter->Random()->RandomInt( botProfiles.Num() ) ];
}
for ( int i = 0; i < botProfiles.Num(); ++i ) {
if ( idStr::Cmp( botProfiles[ i ].GetString( "name" ), botName ) == 0 ) {
return &botProfiles[ i ];
}
}
return NULL; // not found
}
void idBotCommon::LoadBotProfile( void ) {
botProfiles.Clear();
// list all bot profiles
idFileList *botList = fileSystem->ListFiles( "bots", "cfg", true, true );
if ( !botList ) {
return;
}
int botNum = botList->GetNumFiles();
for ( int i = 0; i < botNum; i++ ) {
// use idDict rather than a simple struct for extensibility
idDict botProfile;
idParser parser;
// read the file
if ( !parser.LoadFile( botList->GetFile( i ) ) ) {
continue;
}
idToken token, valueToken;
bool begin = false;
while ( parser.ReadToken( &token ) ) {
if ( !begin ) {
if ( token.Cmp( "{" ) == 0 ) {
begin = true;
}
continue;
}
if ( token.Cmp( "}" ) == 0 ) {
break;
}
if ( !parser.ReadToken( &valueToken ) || valueToken.Cmp( "}" ) == 0 ) {
break;
}
botProfile.Set( token.c_str(), valueToken.c_str() );
}
// add the profile only if the profile contains a name
if ( botProfile.GetString( "name" )[0] != '\0' ) {
common->Printf( "Loaded bot profile: '%s'.\n", botProfile.GetString( "name" ) );
botProfiles.Append( botProfile );
}
}
fileSystem->FreeFileList( botList );
}