From 5831a5f4dd0e411a0fd27c0480bb53ed421c93c8 Mon Sep 17 00:00:00 2001 From: Un1q32 Date: Sat, 20 Jun 2026 18:21:49 -0400 Subject: [PATCH 1/6] readme --- README.md | 30 ++++++++++++++++++++++-------- 1 file changed, 22 insertions(+), 8 deletions(-) diff --git a/README.md b/README.md index 99eb87d5a..988462ad7 100644 --- a/README.md +++ b/README.md @@ -61,16 +61,30 @@ Of course, there are exceptions that break game compatibility altogether: ## Supported Platforms -* Linux (GLFW, OpenGL) -* macOS (GLFW, OpenGL) -* Windows (GLFW, OpenGL, MinGW) -* Android (Kotlin, OpenGL ES, Jetpack Compose) -* Web (WASM, Emscripten, WebGL2) -* PlayStation 2 (ps2sdk, gsKit) -* PlayStation 3 (PSL1GHT, PS3GL) -* Haiku (GLFW) +* Windows +* Android +* Web +* PlayStation 2 +* PlayStation 3 * ...and maybe more in the future! +* Additionally, any platform with reasonably complete C and POSIX conformance should work, the following have been tested. +* Linux with glibc as old as about ~1996 +* FreeBSD as old as 2.2.8 +* Haiku + +* The following backends are available for desktop platforms (Windows and POSIX systems). +* GLFW 2 +* GLFW 3 +* SDL 1.2 +* SDL 2 +* SDL 3 + +* The following compilers have been tested to successfully build butterscotch, older versions may work but are untested. +* GCC 2.7 through 2.95 in C++ mode, and 3.0 and up in C99 mode +* Clang 1.1 and up +* TinyCC + ## Community Ports * [Xbox 360 (Butterscotch-360)](https://github.com/ceilingtilefan/Butterscotch-360) by @ceilingtilefan From 9cc60d47bc636f5c88a8e76d0ea00ece28a137b9 Mon Sep 17 00:00:00 2001 From: Un1q32 Date: Sun, 21 Jun 2026 06:58:00 -0400 Subject: [PATCH 2/6] version --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 988462ad7..c16d94a98 100644 --- a/README.md +++ b/README.md @@ -83,7 +83,7 @@ Of course, there are exceptions that break game compatibility altogether: * The following compilers have been tested to successfully build butterscotch, older versions may work but are untested. * GCC 2.7 through 2.95 in C++ mode, and 3.0 and up in C99 mode * Clang 1.1 and up -* TinyCC +* TinyCC 0.9.27 and up ## Community Ports From 786044374dc6cdeacd016ddf6571ae17d6ced406 Mon Sep 17 00:00:00 2001 From: Un1q32 Date: Sun, 21 Jun 2026 06:59:06 -0400 Subject: [PATCH 3/6] spaces --- README.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/README.md b/README.md index c16d94a98..d534d0a93 100644 --- a/README.md +++ b/README.md @@ -68,11 +68,13 @@ Of course, there are exceptions that break game compatibility altogether: * PlayStation 3 * ...and maybe more in the future! + * Additionally, any platform with reasonably complete C and POSIX conformance should work, the following have been tested. * Linux with glibc as old as about ~1996 * FreeBSD as old as 2.2.8 * Haiku + * The following backends are available for desktop platforms (Windows and POSIX systems). * GLFW 2 * GLFW 3 @@ -80,6 +82,7 @@ Of course, there are exceptions that break game compatibility altogether: * SDL 2 * SDL 3 + * The following compilers have been tested to successfully build butterscotch, older versions may work but are untested. * GCC 2.7 through 2.95 in C++ mode, and 3.0 and up in C99 mode * Clang 1.1 and up From 060aed4a9c421d829de2f67eb57b9d9683fd6264 Mon Sep 17 00:00:00 2001 From: Un1q32 Date: Sun, 21 Jun 2026 06:59:44 -0400 Subject: [PATCH 4/6] fix --- README.md | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index d534d0a93..3d22431a8 100644 --- a/README.md +++ b/README.md @@ -68,21 +68,18 @@ Of course, there are exceptions that break game compatibility altogether: * PlayStation 3 * ...and maybe more in the future! - -* Additionally, any platform with reasonably complete C and POSIX conformance should work, the following have been tested. +Additionally, any platform with reasonably complete C and POSIX conformance should work, the following have been tested. * Linux with glibc as old as about ~1996 * FreeBSD as old as 2.2.8 * Haiku - -* The following backends are available for desktop platforms (Windows and POSIX systems). +The following backends are available for desktop platforms (Windows and POSIX systems). * GLFW 2 * GLFW 3 * SDL 1.2 * SDL 2 * SDL 3 - * The following compilers have been tested to successfully build butterscotch, older versions may work but are untested. * GCC 2.7 through 2.95 in C++ mode, and 3.0 and up in C99 mode * Clang 1.1 and up From 3b5898c7bab6d476b2808b8e82467613082cbdf0 Mon Sep 17 00:00:00 2001 From: Un1q32 Date: Sun, 21 Jun 2026 07:00:27 -0400 Subject: [PATCH 5/6] fix --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 3d22431a8..cea3fb12d 100644 --- a/README.md +++ b/README.md @@ -80,7 +80,7 @@ The following backends are available for desktop platforms (Windows and POSIX sy * SDL 2 * SDL 3 -* The following compilers have been tested to successfully build butterscotch, older versions may work but are untested. +The following compilers have been tested to successfully build butterscotch, older versions may work but are untested. * GCC 2.7 through 2.95 in C++ mode, and 3.0 and up in C99 mode * Clang 1.1 and up * TinyCC 0.9.27 and up From 1ddaaff7c5ca16bd16aba3f33564b592eb265c89 Mon Sep 17 00:00:00 2001 From: Un1q32 Date: Wed, 24 Jun 2026 16:16:17 -0400 Subject: [PATCH 6/6] fix --- README.md | 1 - 1 file changed, 1 deletion(-) diff --git a/README.md b/README.md index 8e7c54ea8..7db4c6838 100644 --- a/README.md +++ b/README.md @@ -58,7 +58,6 @@ Of course, there are exceptions that break game compatibility altogether: ## Supported Platforms * Windows -* Android * Web * PlayStation 2 * PlayStation 3