Description
Everything works perfectly so far.
Log:
Loading ../Korby/data.win...
Loaded "Kirby_s_Dreamland_Remake" (513118753) successfully! [WAD Version 16 / GameMaker version 1.0.0.9999]
Memory after data.win parsing: used=2212512 bytes (2160.7 KB)
VM: Initialized with 1421 functions mapped
Gamepad: SDL gamecontrollerdb.txt not found at gamecontrollerdb.txt, using defaults
VM: Reset complete
VM: Reset complete
GL: Compiling default vertex shader
GL: Compiling default fragment shader
GL: Shader default succesfully linked!
GL: 9 Shaders Found
GL: Compiling shaderHurt Vertex Shader
GL: Compiling shaderHurt vertex shader
GL: Compiling shaderHurt fragment shader
GL: Shader shaderHurt succesfully linked!
GL: Compiling shaderBright Vertex Shader
GL: Compiling shaderBright vertex shader
GL: Compiling shaderBright fragment shader
GL: Shader shaderBright succesfully linked!
GL: Compiling shaderDark Vertex Shader
GL: Compiling shaderDark vertex shader
GL: Compiling shaderDark fragment shader
GL: Shader shaderDark succesfully linked!
GL: Compiling shaderGrayscale Vertex Shader
GL: Compiling shaderGrayscale vertex shader
GL: Compiling shaderGrayscale fragment shader
GL: Shader shaderGrayscale succesfully linked!
GL: Compiling shaderSepia Vertex Shader
GL: Compiling shaderSepia vertex shader
GL: Compiling shaderSepia fragment shader
GL: Shader shaderSepia succesfully linked!
GL: Compiling shaderInvert Vertex Shader
GL: Compiling shaderInvert vertex shader
GL: Compiling shaderInvert fragment shader
GL: Shader shaderInvert succesfully linked!
GL: Compiling shaderNoise Vertex Shader
GL: Compiling shaderNoise vertex shader
GL: Compiling shaderNoise fragment shader
GL: Shader shaderNoise succesfully linked!
GL: Compiling shaderWave Vertex Shader
GL: Compiling shaderWave vertex shader
GL: Compiling shaderWave fragment shader
GL: Shader shaderWave succesfully linked!
GL: Compiling shaderWave2 Vertex Shader
GL: Compiling shaderWave2 vertex shader
GL: Compiling shaderWave2 fragment shader
GL: Shader shaderWave2 succesfully linked!
GL: Renderer initialized (6 texture pages)
Audio: miniaudio engine initialized
GL: Loaded TXTR page 0 (2048x2048)
GL: Loaded TXTR page 1 (1024x1024)
GL: Loaded TXTR page 2 (2048x1024)
GL: Loaded TXTR page 3 (1024x2048)
GL: Loaded TXTR page 4 (2048x1024)
GL: Loaded TXTR page 5 (1024x2048)
Runner: Room loaded: rInit (room 0) with 3 instances
VM: [gml_Object_System_Other_4] Unknown function "draw_texture_flush"!
VM: [gml_Object_System_Alarm_0] Stubbed function "window_center"!
Room changed: rInit (room 0) -> rBeamKirby (room 1)
Runner: Room loaded: rBeamKirby (room 1) with 3 instances
GL: Created surface 0 with size (240x160)
Room changed: rBeamKirby (room 1) -> rKirby25 (room 2)
Runner: Room loaded: rKirby25 (room 2) with 3 instances
Room changed: rKirby25 (room 2) -> rHAL (room 3)
Runner: Room loaded: rHAL (room 3) with 3 instances
Room changed: rHAL (room 3) -> rTitle (room 4)
Runner: Room loaded: rTitle (room 4) with 3 instances
Room changed: rTitle (room 4) -> rCutscene1 (room 5)
Runner: Room loaded: rCutscene1 (room 5) with 10 instances
Room changed: rCutscene1 (room 5) -> rLevel1A (room 6)
Runner: Room loaded: rLevel1A (room 6) with 36 instances
Room changed: rLevel1A (room 6) -> rLevel1B (room 7)
Runner: Room loaded: rLevel1B (room 7) with 11 instances
Room changed: rLevel1B (room 7) -> rLevel1A (room 6)
Runner: Room loaded: rLevel1A (room 6) with 37 instances
Room changed: rLevel1A (room 6) -> rLevel1C (room 8)
Runner: Room loaded: rLevel1C (room 8) with 37 instances
VM: [gml_Object_objBossDie_Create_0] Unhandled built-in variable write 'background_showcolor' (arrayIndex=-1)
Room changed: rLevel1C (room 8) -> rLevel1D (room 9)
Runner: Room loaded: rLevel1D (room 9) with 49 instances
Room changed: rLevel1D (room 9) -> rLevel1E (room 10)
Runner: Room loaded: rLevel1E (room 10) with 14 instances
VM: [gml_Object_objBossDie_Create_0] Unhandled built-in variable write 'background_showcolor' (arrayIndex=-1)
VM: Reset complete
VM: Reset complete
Bye! :3
rodrigo@rodrigo-530XBB:~/Downloads/butterscotch$
Game URL
https://gamejolt.com/games/kda/155716
WAD Version
WAD Version 16
Butterscotch Target
Desktop (Windows, macOS, Linux)
Description
Everything works perfectly so far.
Log:
Game URL
https://gamejolt.com/games/kda/155716
WAD Version
WAD Version 16
Butterscotch Target
Desktop (Windows, macOS, Linux)