Note: Currently tested and working on Unreal Engine Version(s): 5.7
- Navigate to your Unreal Engine project's plugins folder (Ex:
cd "C:\Documents\Unreal Projects\<project-name>\Plugins") - Run
git clone https://github.com/CS4091-Capstone-II-Team-13/StrataPluginUE - Enter the directory:
cd StrataPluginUE
- Disable Live Coding by disabling the checkbox at Edit -> Editor Preferences... -> General -> Live Coding -> General -> Enable Live Coding
- In Unreal Engine, open Visual Studio by clicking on Tools -> Open Visual Studio
- Ensure that your configuration at the top is set to
Development EditorandWin64 - In the soluton explorer, navigate to
Games/<project-name>/Plugins/StrataPluginUE/Source/Strata - Make your changes to the file(s) of your choice...
- Ensure your changes build correctly by pressing F7 or by clicking on Build -> Build Solution
- Ensure your changes build correctly (see previous section)
- Recompile the Strata plugin: Tools -> Debug -> Modules -> Strata -> Recompile
- Before beginning your feature, run
git checkout main; git pullto ensure your version is up to date - Create a new branch from main:
git checkout -b <branch-name>. Branch name formatting:[feature, docs, fix, test]/title - Add your changes:
git add . - Commit your changes:
git commit -m "Descriptive description" - Push your changes:
git push -u origin <branch-name> - Visit https://github.com/CS4091-Capstone-II-Team-13/StrataPluginUE in your browser and click "Create Pull Request"