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Improved arena state handling & spawnpoints #5

@Axodouble

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@Axodouble

Arena states should be handled based on a few basic states;

  • Not In-Use // When not in use but a default multiplayer arena
  • In-Use // In use as a default multiplayer arena
  • Disabled // Arena is disabled, starting matches won't work here.
  • In-Use Disabled // Arena is disabled but in use, will move to disabled state once everyone has left
  • Free In-Use // Arena is for continuous use & in use now
  • Free Not In-Use // Arena is for continuous use & not in use now

Spawnpoints should also be randomized for the players to prevent one-sided / unfair arena's from taking advantage of players.

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