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Description
Arena states should be handled based on a few basic states;
- Not In-Use // When not in use but a default multiplayer arena
- In-Use // In use as a default multiplayer arena
- Disabled // Arena is disabled, starting matches won't work here.
- In-Use Disabled // Arena is disabled but in use, will move to disabled state once everyone has left
- Free In-Use // Arena is for continuous use & in use now
- Free Not In-Use // Arena is for continuous use & not in use now
Spawnpoints should also be randomized for the players to prevent one-sided / unfair arena's from taking advantage of players.
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enhancementNew feature or requestNew feature or request