The current code is contained in a single large file, making it hard to manage and scale. This enhancement proposes separating game objects (player, enemies, platforms, etc.) into independent classes and files.
Suggested tasks:
Create separate classes for each object type
Use inheritance if applicable (e.g., base GameObject class)
Reorganize project folders and files
Add documentation for each module
The current code is contained in a single large file, making it hard to manage and scale. This enhancement proposes separating game objects (player, enemies, platforms, etc.) into independent classes and files.
Suggested tasks:
Create separate classes for each object type
Use inheritance if applicable (e.g., base GameObject class)
Reorganize project folders and files
Add documentation for each module