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Copy pathAnimation.lua
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35 lines (29 loc) · 840 Bytes
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Copy pathAnimation.lua
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35 lines (29 loc) · 840 Bytes
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Animation = Class{}
function Animation:init(params)
self.texture = params.texture
self.frames = params.frames
self.interval = params.interval or .05
self.timer = 0
self.currentFrame = 1
end
function Animation:getCurrentFrame()
return self.frames[self.currentFrame]
end
function Animation:restart()
self.timer = 0
self.currentFrame = 1
end
function Animation:update(dt)
self.timer = self.timer + dt
if #self.frames == 1 then
return self.currentFrame
else
while self.timer > self.interval do
self.timer = self.timer - self.interval
self.currentFrame = (self.currentFrame + 1) % (#self.frames + 1)
if self.currentFrame == 0 then
self.currentFrame = 1
end
end
end
end