diff --git a/Boxes/boxes.ml b/Boxes/boxes.ml index a4f936a..261a23b 100644 --- a/Boxes/boxes.ml +++ b/Boxes/boxes.ml @@ -18,39 +18,39 @@ type fillers = let default_fillers () = { nop_code = if !Settings.game = Ruby || !Settings.game = Sapphire then - [0x00 ; 0x00 ; 0x00 ; 0x00] (* 00000000 : andeq r0, r0, r0 *) + [0xFF ; 0XFF ; 0xFF ; 0xFF] (* FFFFFFFF *) else if !Settings.game = FireRed || !Settings.game = Settings.LeafGreen then - [0x00 ; 0x00 ; 0x00 ; 0x00] (* 00000000 : andeq r0, r0, r0 *) + [0xFF ; 0XFF ; 0xFF ; 0xFF] (* FFFFFFFF *) else - [0x00 ; 0x00 ; 0x00 ; 0x00] (* 00000000 : andeq r0, r0, r0 *) + [0xFF ; 0XFF ; 0xFF ; 0xFF] (* FFFFFFFF *) ; nop_code_alt = if !Settings.game = Ruby || !Settings.game = Sapphire then - [0x00 ; 0x00 ; 0x00 ; 0xB0] (* B0000000 : andlt r0, r0, r0 *) + [0xBB ; 0XFF ; 0xFF ; 0xFF] (* FFFFFFBB *) else if !Settings.game = FireRed || !Settings.game = Settings.LeafGreen then - [0x00 ; 0x00 ; 0x00 ; 0xB0] (* B0000000 : andlt r0, r0, r0 *) + [0xBB ; 0XFF ; 0xFF ; 0xFF] (* FFFFFFBB *) else - [0x00 ; 0x00 ; 0x00 ; 0xB0] (* B0000000 : andlt r0, r0, r0 *) + [0xBB ; 0XFF ; 0xFF ; 0xFF] (* FFFFFFBB *) ; fillers = if !Settings.game = Ruby || !Settings.game = Sapphire then [| - [0xFF ; 0x00 ; 0x00 ; 0xB0](* B00000FF *) ; - [0x00 ; 0xFF ; 0x00 ; 0xB0](* B000FF00 *) ; - [0x00 ; 0x00 ; 0xFF ; 0xB0](* B0FF0000 *) ; - [0x00 ; 0x00 ; 0x00 ; 0xFF](* FF000000 *) ; + [0xFF ; 0xBB ; 0xBB ; 0xBB](* BBBBBBFF *) ; + [0xFF ; 0xFF ; 0xBB ; 0xBB](* BBBBFFFF *) ; + [0xFF ; 0xFF ; 0xFF ; 0xBB](* BBFFFFFF *) ; + [0xFF ; 0xFF ; 0xFF ; 0xFF](* FFFFFFFF *) ; |] else if !Settings.game = FireRed || !Settings.game = Settings.LeafGreen then [| - [0xFF ; 0x00 ; 0x00 ; 0x00](* 000000FF *) ; - [0x00 ; 0xFF ; 0x00 ; 0x00](* 0000FF00 *) ; - [0x00 ; 0x00 ; 0xFF ; 0x00](* 00FF0000 *) ; + [0xFF ; 0xBB ; 0xBB ; 0xBB](* BBBBBBFF *) ; + [0xFF ; 0xFF ; 0xBB ; 0xBB](* BBBBFFFF *) ; + [0xFF ; 0xFF ; 0xFF ; 0xBB](* BBFFFFFF *) ; [0xFF ; 0xFF ; 0xFF ; 0xFF](* FFFFFFFF *) ; |] else [| - [0xFF ; 0x00 ; 0x00 ; 0x00](* 000000FF *) ; - [0x00 ; 0xFF ; 0x00 ; 0x00](* 0000FF00 *) ; - [0x00 ; 0x00 ; 0xFF ; 0x00](* 00FF0000 *) ; - [0x00 ; 0x00 ; 0x00 ; 0xFF](* FF000000 *) ; + [0xFF ; 0xBB ; 0xBB ; 0xBB](* BBBBBBFF *) ; + [0xFF ; 0xFF ; 0xBB ; 0xBB](* BBBBFFFF *) ; + [0xFF ; 0xFF ; 0xFF ; 0xBB](* BBFFFFFF *) ; + [0xFF ; 0xFF ; 0xFF ; 0xFF](* FFFFFFFF *) ; |] ; rewriting = [ diff --git a/html/doc/index.html b/html/doc/index.html index 23748fe..35c5859 100644 --- a/html/doc/index.html +++ b/html/doc/index.html @@ -49,17 +49,17 @@
exitnull is specified), no exit code will be inserted.filler00x00000000/0x00000000/0x00000000 (E/FRLG/RS).0xFFFFFFFF/0xFFFFFFFF/0xFFFFFFFF (E/FRLG/RS).
filler0_altfiller0 cannot be used. Default: 0xB0000000/0xB0000000/0xB0000000 (E/FRLG/RS).filler0 cannot be used. Default: 0xFFFFFFBB/0xFFFFFFBB/0xFFFFFFBB (E/FRLG/RS).
filler10x......FF. Default: 0x000000FF/0x000000FF/0xB00000FF (E/FRLG/RS).0x......FF. Default: 0xBBBBBBFF/0xBBBBBBFF/0xBBBBBBFF (E/FRLG/RS).
filler20x....FF... Default: 0x0000FF00/0x0000FF00/0xB000FF00 (E/FRLG/RS).0x....FF... Default: 0xBBBBFFFF/0xBBBBFFFF/0xBBBBFFFF (E/FRLG/RS).
filler30x..FF..... Default: 0x00FF0000/0x00FF0000/0xB0FF0000 (E/FRLG/RS).0x..FF..... Default: 0xBBFFFFFF/0xBBFFFFFF/0xBBFFFFFF (E/FRLG/RS).
filler40xFF....... Default: 0xFF000000/0xFFFFFFFF/0xFF000000 (E/FRLG/RS).0xFF....... Default: 0xFFFFFFFF/0xFFFFFFFF/0xFFFFFFFF (E/FRLG/RS).
fillonlyrawtrue, the generator will not try to fit the commands
@@ -129,7 +129,7 @@ Exit codes are pieces of code that can be included at the end of an ACE code in order to branch back to the game's code without crashing.
- +The Exit codes
textarea contains a library of multiple exit codes.
Each exit code is separated from the next by the following separator:
==========