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Blender 4.5 Crashes when assigning the Camera Projection Node #11

@cakeller98

Description

@cakeller98

Blender 4.5 (release)
windows 11 workstation
RTX A6000 (first gen)
only extensions perspective plotter 1.2.7
compify current main branch.

steps to reproduce:
create a new camera projection node
create an image texture assigned to emission
change the vector coords to the compify camera projection node*
... crashes blender, crash report below.

  • note, I've only tested this in the control panel, not in the shader editor room.
# Blender 4.5.0, Commit date: 2025-07-14 17:45, Hash 8cb6b388974a
Preferences saved  # Info
bpy.data.window_managers["WinMan"].extension_search = "eat"  # Property
bpy.data.window_managers["WinMan"].extension_search = "future"  # Property
bpy.data.window_managers["WinMan"].extension_search = "camera"  # Property
bpy.data.window_managers["WinMan"].addon_search = "project"  # Property
bpy.data.window_managers["WinMan"].extension_search = "project"  # Property
Installed "perspective_plotter"  # Info
Modules Installed (compify-master) from "Q:\\_e_\\Software and Drivers\\Soft_16 (Blender)\\Add-Ons\\Ian Hubert\\Nathan's Plugins\\compify-2025.zip" into 'C:\\Users\\cakel\\AppData\\Roaming\\Blender Foundation\\Blender\\4.5\\scripts\\addons'  # Info
bpy.data.window_managers["WinMan"].addon_search = ""  # Property
bpy.ops.outliner.item_activate(deselect_all=True)  # Operator
bpy.context.space_data.context = 'MATERIAL'  # Property
bpy.context.space_data.shading.type = 'RENDERED'  # Property
Preferences saved  # Info
bpy.context.space_data.system_bookmarks_active = 5  # Property
bpy.context.space_data.params.display_type = 'THUMBNAIL'  # Property
bpy.ops.image.open(filepath="C:\\Users\\<REDACTED>\\Pictures\\sensors._hair-like_fiss_cc0397e3-56eb-4cfe-868e-be1c56d60830.png", directory="C:\\Users\\<REDACTED>\\Pictures\\", files=[{"name":"sensors._hair-like_fiss_cc0397e3-56eb-4cfe-868e-be1c56d60830.png", "name":"sensors._hair-like_fiss_cc0397e3-56eb-4cfe-868e-be1c56d60830.png"}], relative_path=True, show_multiview=False)  # Operator

... removed the thread stuff ...

# Python backtrace

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