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FCMPrey.cpp
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219 lines (169 loc) · 9.27 KB
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/*
* FCM.cpp
* - The prey and predators fuzzy cognitive map
* /- Maintains data structures to represent concepts and cognitive charts
*/
#include <iostream>
#include "Ecosystem.h"
using namespace std;
vector<vector<float> > FCMPrey::fuzzyfication_params1;
vector<vector<float> > FCMPrey::fuzzyfication_params2;
short FCMPrey::nbSens; //-- Number of concepts about direction
short FCMPrey::nbConcepts; //-- Number of concepts about emotions
short FCMPrey::nbMoteursDep;
short FCMPrey::nbMoteursFix;
short FCMPrey::nbNodes;
void FCMPrey::static_init (short nbSens, short nbConcepts, short nbMoteursDep, short nbMoteursFix){
FCMPrey::nbSens = nbSens;
FCMPrey::nbConcepts = nbConcepts;
FCMPrey::nbMoteursDep = nbMoteursDep;
FCMPrey::nbMoteursFix = nbMoteursFix;
FCMPrey::nbNodes = nbSens+nbConcepts+nbMoteursDep+nbMoteursFix;
fuzzyfication_params1 = vector<vector<float> >(FCMPrey::nbNodes, vector<float>(2));
fuzzyfication_params2 = vector<vector<float> >(FCMPrey::nbNodes, vector<float>(3));
}
FCMPrey::FCMPrey() {
}
FCMPrey::FCMPrey(vector<vector<FCM_TYPE> > * chart, vector<float> *activations, Prey *p) : FCM(chart, activations){
prey = p;
}
FCMPrey::FCMPrey(Prey *p) : FCM(nbSens + nbConcepts + nbMoteursDep + nbMoteursFix, nbConcepts + nbMoteursDep + nbMoteursFix){
prey = p;
}
FCMPrey::~FCMPrey() {
}
void FCMPrey::updateConcepts() {
vector<float> activations_old=activations;
for (size_t i = nbSens; i < get_rows(); i++) {
activations[i] = standardizeContinuous(calcul_node_activation_pure(&activations_old, i), fuzzyfication_params2[i][0], fuzzyfication_params2[i][1], fuzzyfication_params2[i][2]);
}
}
int FCMPrey::choose_action(Ecosystem *eco){
//--new: removed
float max = 0;
short numMax = 0;
Random *r = eco->getRandom();
for (int i = nbSens + nbConcepts; i < nbSens + nbConcepts+nbMoteursDep + nbMoteursFix; i++) { //-- nbMoteursDep=4, fix=3
bool change_action = false;
if (activations[i] > max)
change_action = true;
else if (activations[i] == max){
float test = (float) (r->next(10000) / 10000.0);
if (test<0.5)
change_action = true;
}
if (change_action == true) {
if (i == Reproduce) { //-- Change it Armin
//if (prey->getAge() >= eco->getAgeReprodPrey()) { //-- If old enough to reproduce
if (prey->getAge() >= prey->getRepAge() ){ // M.M because Rep Age now is opart of genome.
max = activations[i];
numMax = (short)i;
}
} else {
max = activations[i];
numMax = (short)i;
}
}
}
SetLargestActivation(max);
SetLargestActivationIndex(numMax);
return numMax;
}
short FCMPrey::percept_prey(Ecosystem * eco) {
vector<int> friends = prey->friendsClose;
vector<int> friendsDistance = prey->friendsCloseDistance;
vector<int> pred = prey->opponentsClose;
vector<int> predDistance = prey->opponentsCloseDistance;
vector<Position> food = prey->foodClose;
vector<int> foodDistance = prey->foodCloseDistance;
short v = prey->getVision();
float e = prey->getEnergy();
float em = prey->getEnergyMax();
short friendsLocal = 0;
#ifdef TWO_RESOURCES
vector<Position> food2 = prey->foodClose2;
vector<int> foodDistance2 = prey->foodCloseDistance2;
int mH2 = eco->getMaxGrass2();
#endif
int mH = eco->getMaxGrass();
int d = 0;
if ( int (eco->getListCreature(*(prey->getPosition()), 1)->size()) > 0 ){ //-- If any predator exists in current cell
activations[PredClose] = fuzzy1(0, (v / fuzzyfication_params1[PredClose][0]), 3 * (v / fuzzyfication_params1[PredClose][1]));
activations[PredFar] = fuzzy2(0, (v / fuzzyfication_params1[PredFar][0]), 3 * (v / fuzzyfication_params1[PredFar][1]));
} else {
if ( int (predDistance.size()) > 0 ) {
d = int (predDistance.size()) - 1; //-- Nearest local Predator (Enemies)
activations[PredClose] = fuzzy1(float (predDistance[d]), (v / fuzzyfication_params1[PredClose][0]), 3 * (v / fuzzyfication_params1[PredClose][1]));
activations[PredFar] = fuzzy2(float (predDistance[d]), (v / fuzzyfication_params1[PredFar][0]), 3 * (v / fuzzyfication_params1[PredFar][1]));
} else {
activations[PredClose] = 0;
activations[PredFar] = 1;
}
}
d = 0; //-- Farthest local Foods
if ( int (foodDistance.size()) > 0 ) {
activations[FoodClose] = fuzzy1(float (foodDistance[d]), (v / fuzzyfication_params1[FoodClose][0]), 3 * (v / fuzzyfication_params1[FoodClose][1]));
activations[FoodFar] = fuzzy2(float (foodDistance[d]), (v / fuzzyfication_params1[FoodFar][0]), 3 * (v / fuzzyfication_params1[FoodFar][1]));
} else {
activations[FoodClose] = 0;
activations[FoodFar] = 1;
}
#ifdef TWO_RESOURCES
d = 0; //-- Farthest local Foods
if ( int (foodDistance2.size()) > 0 ) {
activations[FoodClose2] = fuzzy1(float (foodDistance2[d]), (v / fuzzyfication_params1[FoodClose2][0]), 3 * (v / fuzzyfication_params1[FoodClose2][1]));
activations[FoodFar2] = fuzzy2(float (foodDistance2[d]), (v / fuzzyfication_params1[FoodFar2][0]), 3 * (v / fuzzyfication_params1[FoodFar2][1]));
} else {
activations[FoodClose2] = 0;
activations[FoodFar2] = 1;
}
#endif
d = 0; //-- Farthest local Friends
if ( int (friendsDistance.size()) > 0 ) {
activations[FriendClose] = fuzzy1((float)friendsDistance[d], (v / fuzzyfication_params1[FriendClose][0]), 3 * (v / fuzzyfication_params1[FriendClose][1]));
activations[FriendFar] = fuzzy2((float)friendsDistance[d], (v / fuzzyfication_params1[FriendFar][0]), 3 * (v / fuzzyfication_params1[FriendFar][1]));
} else {
activations[FriendClose] = 0;
activations[FriendFar] = 1;
}
// ===== A.G
activations[StrengthPreyCellLocalLow] = fuzzy1(eco->getSumofStrength(*(prey->getPosition()),0), (fuzzyfication_params1[StrengthPreyCellLocalLow][0]), fuzzyfication_params1[StrengthPreyCellLocalLow][1]);
activations[StrengthPreyCellLocalHigh] = fuzzy2(eco->getSumofStrength(*(prey->getPosition()),0), (fuzzyfication_params1[StrengthPreyCellLocalHigh][0]), fuzzyfication_params1[StrengthPreyCellLocalHigh][1]);
activations[AgeLow] = fuzzy1(prey->getAge(), fuzzyfication_params1[AgeLow][0], fuzzyfication_params1[AgeLow][1]);
activations[AgeHigh] = fuzzy2(prey->getAge(), fuzzyfication_params1[AgeHigh][0], fuzzyfication_params1[AgeHigh][1]);
activations[StrengthStrongestPreyCellDistanceLow] = fuzzy1(prey->getStrengthStrongestCell(), (fuzzyfication_params1[StrengthStrongestPreyCellDistanceLow][0]), fuzzyfication_params1[StrengthStrongestPreyCellDistanceLow][1]);
activations[StrengthStrongestPreyCellDistanceHigh] = fuzzy2(prey->getStrengthStrongestCell(), (fuzzyfication_params1[StrengthStrongestPreyCellDistanceHigh][0]), fuzzyfication_params1[StrengthStrongestPreyCellDistanceHigh][1]);
//
activations[StrengthStrongestPreyLocalLow] = fuzzy1(eco->getMaxStrength(prey->getGender(), *(prey->getPosition()), 0), (fuzzyfication_params1[StrengthStrongestPreyLocalLow][0]), fuzzyfication_params1[StrengthStrongestPreyLocalLow][1]);
activations[StrengthStrongestPreyLocalHigh] = fuzzy2(eco->getMaxStrength(prey->getGender(), *(prey->getPosition()), 0), (fuzzyfication_params1[StrengthStrongestPreyCellDistanceHigh][0]), fuzzyfication_params1[StrengthStrongestPreyCellDistanceHigh][1]);
//
activations[StrengthLow] = fuzzy1((prey->getStrength()), (fuzzyfication_params1[StrengthLow][0]), fuzzyfication_params1[StrengthLow][1]);
activations[StrengthHigh] = fuzzy2((prey->getStrength()), (fuzzyfication_params1[StrengthHigh][0]), fuzzyfication_params1[StrengthHigh][1]);
//====
activations[EnergyLow] = fuzzy1(e, (em / fuzzyfication_params1[EnergyLow][0]), 3 * (em / fuzzyfication_params1[EnergyLow][1]));
activations[EnergyHigh] = fuzzy2(e, (em / fuzzyfication_params1[EnergyHigh][0]), 3 * (em / fuzzyfication_params1[EnergyHigh][1]));
activations[FoodLocalHigh] = fuzzy2(eco->getLevelGrass(*(prey->getPosition())), (mH / fuzzyfication_params1[FoodLocalHigh][0]), 3 * (mH / fuzzyfication_params1[FoodLocalHigh][1]));
activations[FoodLocalLow] = fuzzy1(eco->getLevelGrass(*(prey->getPosition())), (mH / fuzzyfication_params1[FoodLocalLow][0]), 3 * (mH / fuzzyfication_params1[FoodLocalLow][1]));
#ifdef TWO_RESOURCES
activations[FoodLocalHigh2] = fuzzy2(eco->getLevelGrass2(*(prey->getPosition())), (mH2 / fuzzyfication_params1[FoodLocalHigh2][0]), 3 * (mH2 / fuzzyfication_params1[FoodLocalHigh2][1]));
activations[FoodLocalLow2] = fuzzy1(eco->getLevelGrass2(*(prey->getPosition())), (mH2 / fuzzyfication_params1[FoodLocalLow2][0]), 3 * (mH2 / fuzzyfication_params1[FoodLocalLow2][1]));
#endif
friendsLocal = int (eco->getListCreature(*(prey->getPosition()), 0)->size()) - 1;
activations[PartnerLocalYes] = fuzzy2(friendsLocal, (fuzzyfication_params1[PartnerLocalYes][0]), (fuzzyfication_params1[PartnerLocalYes][1]));
activations[PartnerLocalNo] = fuzzy1(friendsLocal, (fuzzyfication_params1[PartnerLocalNo][0]), (fuzzyfication_params1[PartnerLocalNo][1]));
for (int i = nbSens + nbConcepts; i < nbSens + nbConcepts + nbMoteursDep + nbMoteursFix; ++i) {
activations[i] = 0; //-- Clear Activation level of Motors (wait, eat, reproduce)
}
//activations[ConceptIndex] = activations[ConceptIndex] * ConceptMultiplier; //-- effect of previous action on Activation level (Internal Concepts)
for (int i = 0; i < 3; i++) {
updateConcepts(); //-- Updates concepts [Fear][0] -> [26][0]
}
/*************
*Armin
*/
short numMax = choose_action(eco);
return numMax;
}
void FCMPrey::set_prey(Prey *prey){
this->prey = prey;
}