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Snake.cpp
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133 lines (124 loc) · 2.36 KB
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#include <cstdlib>
#include<iostream>
#include<conio.h>
#include<windows.h>
using namespace std;
bool gameover;
const int width=20;
const int height=20;
int x,y,fruitx,fruity,score;
int tailx[100],taily[100];
int ntail;
enum edir{ stop=0,LEFT,RIGHT,UP,DOWN};
edir dir;
void setup(){
gameover=false;
dir=stop;
x=width/2;
y=height/2;
fruitx=rand()%width;
fruity=rand()%height;
score=0;
}
void draw(){
system("cls");
for(int i=0;i<width+1;i++){
cout<<"*";
}
cout<<endl;
for(int i=0;i<height;i++){
for(int j=0;j<width;j++){
if(j==0)cout<<"*";
if(i==y && j==x)cout<<"o";
else if(i==fruity && j==fruitx)cout<<"f";
else{
bool print=false;
for(int k=0;k<ntail;k++){
if(tailx[k]==j&&taily[k]==i){
cout<<"o";
print=true;
}
}
if(!print)cout<<" ";
}
//cout<<" ";
if(j==width-1)cout<<"*";
}
cout<<endl;
}
for(int i=0;i<width+1;i++){
cout<<"*";
}
cout<<endl;
}
void input(){
if(_kbhit()){
switch(_getch()){
case 'a':
dir=LEFT;
break;
case 'd':
dir=RIGHT;
break;
case 'w':
dir=UP;
break;
case 's':
dir=DOWN;
break;
case 'x':
gameover=true;
break;
}
}
}
void logic(){
int prevx=tailx[0];
int prevy=taily[0];
int prev2x,prev2y;
tailx[0]=x;
taily[0]=y;
for(int i=1;i<ntail;++i){
prev2x=tailx[i];
prev2y=taily[i];
tailx[i]=prevx;
taily[i]=prevy;
prevx=prev2x;
prevy=prev2y;
}
switch(dir){
case LEFT:
x--;
break;
case RIGHT:
x++;
break;
case UP:
y--;
break;
case DOWN:
y++;
break;
default:
break;
}
if(x>width || x<0||y>height || y<0)gameover=true;
for(int i=0;i<ntail;i++)
if(tailx[i]==x&&taily[i]==y)gameover=false;
if(x==fruitx && y==fruity){
score+=10;
fruitx=rand()%width;
fruity=rand()%height;
ntail++;
}
}
int main(){
setup();
while(!gameover){
draw();
input();
logic();
Sleep(50);
}
return 0;
}