diff --git a/build.bat b/build.bat index 02082bf..3dcbfab 100644 --- a/build.bat +++ b/build.bat @@ -6,7 +6,8 @@ set time=src\engine\time\time.c set physics=src\engine\physics\physics.c set array_list=src\engine\array_list\array_list.c set entity=src\engine\entity\entity.c -set files=src\glad.c src\main.c src\engine\global.c %render% %io% %config% %input% %time% %physics% %array_list% %entity% +set animation=src\engine\animation\animation.c +set files=src\glad.c src\main.c src\engine\global.c %render% %io% %config% %input% %time% %physics% %array_list% %entity% %animation% set libs=W:\lib\SDL2main.lib W:\lib\SDL2.lib CL /Zi /I W:\include %files% /link %libs% /OUT:mygame.exe diff --git a/src/engine/entity.h b/src/engine/entity.h index 9633fe9..d56a419 100644 --- a/src/engine/entity.h +++ b/src/engine/entity.h @@ -4,7 +4,6 @@ #include #include "physics.h" #include "types.h" -#include "render.h" typedef struct entity { usize body_id;