-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathPackageScript
More file actions
132 lines (99 loc) · 4.52 KB
/
PackageScript
File metadata and controls
132 lines (99 loc) · 4.52 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
# vim: set ts=2 sw=2 tw=99 noet ft=python:
import os
import glob
builder.SetBuildFolder('package')
class SDKPackage:
sdk_name = None
plugin_folder_path = None
plugin_folder = None
metamod_path = None
metamod = None
bin_path = None
bin = None
def __init__(self, cxx, sdk_name):
self.sdk_name = sdk_name
self.plugin_folder_path = os.path.join('addons', MMSPlugin.metadata['name'])
self.plugin_folder = builder.AddFolder(self.plugin_folder_path)
self.metamod_path = os.path.join('addons', 'metamod')
self.metamod = builder.AddFolder(self.metamod_path)
self.addBinFolder(cxx)
self.generateVDF()
def addBinFolder(self, cxx):
platform64_path_map = {
'windows': 'win64',
'linux': 'linuxsteamrt64',
'mac': 'osx64'
}
if cxx.target.arch == 'x86_64':
self.bin_path = os.path.join(self.plugin_folder_path, 'bin', platform64_path_map[cxx.target.platform])
else:
self.bin_path = os.path.join(self.plugin_folder_path, 'bin')
self.bin = builder.AddFolder(self.bin_path)
def generateVDF(self):
vdf_content = '"Metamod Plugin"\n'
vdf_content += '{\n'
vdf_content += f'\t"alias"\t"{MMSPlugin.metadata["alias"]}"\n'
vdf_content += f'\t"file"\t"{os.path.join(os.path.relpath(self.bin_path), MMSPlugin.metadata["name"])}"\n'
vdf_content += '}'
builder.AddOutputFile(os.path.join(self.metamod_path, f'{MMSPlugin.metadata["name"]}.vdf'), vdf_content.encode('utf8'))
def addBinary(self, binary):
(_, plugin_bin_name) = os.path.split(binary.path)
plugin_bin_ext = os.path.splitext(plugin_bin_name)[1]
builder.AddCopy(binary, os.path.join(self.bin_path, MMSPlugin.metadata['name'] + plugin_bin_ext))
# Adds file relative to plugin folder
def addFile(self, file_path, result_path = None):
if not os.path.isabs(file_path):
file_path = os.path.join(builder.sourcePath, file_path)
if result_path is None:
result_path = os.path.join(self.plugin_folder_path, os.path.basename(file_path))
else:
result_path = os.path.join(self.plugin_folder_path, result_path)
builder.AddFolder(os.path.dirname(result_path))
builder.AddCopy(file_path, result_path)
# Adds directory relative to plugins folder
def addFolder(self, folder_path, result_path = None, search_ext = '*', recursive = True):
if not os.path.isabs(folder_path):
folder_path = os.path.join(builder.sourcePath, folder_path)
if result_path is None:
result_path = os.path.join(self.plugin_folder_path, os.path.basename(folder_path))
search_param = f'*.{search_ext}'
if recursive:
search_param = os.path.join('**', search_param)
for file in glob.glob(os.path.join(folder_path, search_param), recursive = recursive):
self.addFile(file, os.path.join(result_path, os.path.relpath(file, folder_path)))
packages = dict()
for sdk_target in MMSPlugin.sdk_targets:
sdk = sdk_target.sdk
cxx = sdk_target.cxx
packages[sdk['name']] = SDKPackage(cxx, sdk['name'])
pdb_list = []
for task in MMSPlugin.binaries:
# Determine which sdk this binary belongs to since we encode it in its name
binary_filename = os.path.splitext(os.path.basename(task.binary.path))[0]
sdk_name = binary_filename.split('.')[-1]
packages[sdk_name].addBinary(task.binary)
# Package config files into cfg/cs2admin/ (relative to game root, outside plugin folder)
cfg_path = os.path.join('cfg', 'cs2admin')
builder.AddFolder(cfg_path)
for cfg in ['core.cfg', 'admins.cfg', 'admins_simple.ini', 'admin_groups.cfg', 'admin_overrides.cfg']:
src = os.path.join(builder.sourcePath, 'configs', cfg)
if os.path.isfile(src):
builder.AddCopy(src, os.path.join(cfg_path, cfg))
# Package maplist file into cfg/ (relative to game root, outside plugin folder)
maplist_path = os.path.join('cfg')
builder.AddFolder(maplist_path)
src = os.path.join(builder.sourcePath, 'configs', 'maplist.example.txt')
if os.path.isfile(src):
builder.AddCopy(src, os.path.join(maplist_path, 'maplist.example.txt'))
# Package gamedata into addons/cs2admin/gamedata/
gamedata_path = os.path.join('addons', MMSPlugin.metadata['name'], 'gamedata')
builder.AddFolder(gamedata_path)
gamedata_src = os.path.join(builder.sourcePath, 'gamedata', 'cs2admin.txt')
if os.path.isfile(gamedata_src):
builder.AddCopy(gamedata_src, os.path.join(gamedata_path, 'cs2admin.txt'))
if task.debug:
pdb_list.append(task.debug)
# Generate PDB info.
with open(os.path.join(builder.buildPath, 'pdblog.txt'), 'wt') as fp:
for line in pdb_list:
fp.write(line.path + '\n')