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Description
Hi authors,
Thanks for sharing this amazing work and the codebase!
I am currently trying to reproduce the multi-object generation results. In the paper, Algorithm 1 (Disentangled Object Sampling) is proposed to solve attribute leakage by using masked latent blending (
However, when reviewing app.py and pipelines/pipeline_scenedesigner.py, it appears that the current pipeline acts as a standard global SD3 ControlNet. The input seems to be a single global prompt and a global full_scene.exr condition, without the inner loop for local object generation and latent mask blending mentioned in Algorithm 1.
Could you please clarify if:
- I missed a specific branch or script (e.g., a multi-object inference script) that contains the Algorithm 1 logic?
- Or is the Disentangled Object Sampling code planned for a future update?
Any guidance would be greatly appreciated. Thanks again for your great contribution!