For Mods that only adds blocks and items the MeddleAPI is enough, but to create Mods which interacts with Minecraft itself, MeddleAPI can do nothing. Per example: The mod I currently writing for forge is based on the RenderGameOverlay Event from Forge. I tried to create a version for Meddle, I transformed a class, but my problem is that I'm not good with class transforming. It would be nice if you can implement a event system for exact such things.
For Mods that only adds blocks and items the MeddleAPI is enough, but to create Mods which interacts with Minecraft itself, MeddleAPI can do nothing. Per example: The mod I currently writing for forge is based on the RenderGameOverlay Event from Forge. I tried to create a version for Meddle, I transformed a class, but my problem is that I'm not good with class transforming. It would be nice if you can implement a event system for exact such things.