To improve our VR experience, we should explore alternatives which are pre- packaged solutions for interactions in VR. Let's evaluate Ultimate XR. Tasks: - [ ] Evaluate integration into our current Open XR player - [ ] Check new capabilities and list which of them are helpful for us - [ ] Briefly demonstrate at least 1 feature from it Links: * Unity asset store: https://assetstore.unity.com/packages/tools/integration/ultimatexr-virtual-reality-framework-and-toolkit-236782 * Website: https://www.ultimatexr.io/ * Feature-Guides: https://www.ultimatexr.io/guides/what-is-ultimatexr * GitHub project: https://github.com/VRMADA/ultimatexr-unity Adjustments before Test: - [x] Player Core - [x] Grabbable Items - [ ] Climbing (WIP) - [ ] UI - [ ] Doors/Chests (WIP) Adjustments before Merge: - [ ] Settings - [ ] Teleport latters - [ ] item handle optimizations
To improve our VR experience, we should explore alternatives which are pre- packaged solutions for interactions in VR. Let's evaluate Ultimate XR.
Tasks:
Links:
Adjustments before Test:
Adjustments before Merge: