The current implementation is just _rudimentary_ ;-) More implementation is needed: - [ ] Subtitles (e.g. show them on top of their heads) - [ ] Better align the dialog box canvas with an NPC (e.g. show it right/left of an NPC) - [ ] Enter a dialog by clicking on the NPC - [ ] Bonus: highlight NPC in brighter color if raycast/hand is pointing towards them like in original G1 Boundary: * A few dialog options aren't handled correctly, as we have no proper NPC inventory so far. Feel free to skip it for now.
The current implementation is just rudimentary ;-)
More implementation is needed:
Boundary: