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ScriptSPS.js
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63 lines (54 loc) · 1.83 KB
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let userScore=0;
let compScore=0;
const choices=document.querySelectorAll(".choice");
const msg = document.querySelector("#msg");
const userScorePara=document.querySelector("#user-score");
const compScorePara=document.querySelector("#comp-score");
const genCompChoice = () =>{
const options=["rock","paper","scissors"];
const randIdx=Math.floor(Math.random()*3);
return options[randIdx];
}
const drawGame= () =>{
console.log("Game was DRAW");
msg.innerText="Game was DRAW! Play Again...";
msg.style.backgroundColor = "#081b31";
}
const showWinner=(userWin,userChoice,compChoice) => {
if (userWin){
userScore++;
userScorePara.innerText = userScore;
msg.innerText=`You Win! Your ${userChoice} beats ${compChoice}`;
msg.style.backgroundColor = "green";
} else{
compScore++;
compScorePara.innerText = compScore
msg.innerText=`You Lose! Computer's ${compChoice} beats ${userChoice}`;
msg.style.backgroundColor = "red";
}
}
const playGame=(userChoice) =>{
console.log("User choice=", userChoice);
const compChoice=genCompChoice();
console.log("Comp choice=", compChoice);
if(userChoice===compChoice){
drawGame();
}
else{
let userWin = true;
if (userChoice==="rock"){
userWin=compChoice==="paper" ? false: true ;
} else if (userChoice="paper"){
userWin=compChoice==="scissors" ?false: true;
} else if (userChoice === "scissors"){
userWin=compChoice === "rock" ? false : true;
}
showWinner(userWin, userChoice, compChoice);
}
};
choices.forEach((choice) =>{
choice.addEventListener("click", () =>{
const userChoice=choice.getAttribute("id");
playGame(userChoice);
})
})