Finally managed to get all 130 emblems, which means I've been able to appreciate your hard work implementing the Dreamcast-styled Metal Sonic for the first time! Thanks so much for including this option in the characters pack - it's so nice to be able to play as a Metal Sonic modelled by the team behind the original DC version, even if he's a little lower-poly than the "proper" DC characters. = )
Having played through a bunch of the stages with him, I've noticed a couple of small issues:
- During his Stage Clear pose, for some reason DC Metal Sonic's left foot doesn't bend properly, leaving his foot flat but raised in mid-air rather than standing on tip-toe like Sonic does during the same animation. Haven't played with the default DX Metal Sonic, but from looking at screenshots I think this issue may be DC Metal Sonic specific. Metal's feet do seem to flex a bit in other animations as far as I can see, so not sure why they're not bending properly in this one...!
- DC Metal Sonic's eyes currently can't move - I'm guessing this is a limitation of how the DC Metal Sonic was modelled, given that it was never originally intended to be used as a playable character, so not expecting this one to be fixed as it'd presumably require some remodelling to do so.
- Metal Sonic's Light Dash aura is the same shape as regular Sonic's - is it possible to give him one which matches the shape of his head/body? I know this is an issue inherited from vanilla SADX, but it'd be great if it were possible to fix.
Also had some suggestions for a couple of tweaks which, if possible, might help it look even better:
- Could the completely black areas on DC Metal Sonic (around the eyes, and the hole in the centre of his chest) be made to ignore lighting entirely like his pupils currently do? At the moment both areas look very odd when they catch the light heavily - see the screenshot below for an example of this, along with a mockup of how it might look if these areas ignored lighting as I've suggested. (Note: These shots also give a clear look at the Stage Clear animation issue I described above.)
Current:
"Fixed" mockup:
- Is it possible to add the environment mapping effect that's applied to Metal Sonic's body to the sphere which appears when he rolls/jumps? It currently looks a little odd, as currently he stops looking so metallic/shiny whenever he jumps/rolls.
Finally, a question which I wasn't really sure where to ask: if someone could create the necessary render, would it be possible to give Metal Sonic a different 1-up icon if the DC Metal Sonic skin is switched on? I understand if it's not possible - just feels a bit strange seeing DX Metal Sonic's face on item boxes as he looks quite different to the DC Metal Sonic!
Thanks again for all your hard work on the DC Characters mod so far, and for including the DC Metal Sonic option in the mod in the first place! = )
Finally managed to get all 130 emblems, which means I've been able to appreciate your hard work implementing the Dreamcast-styled Metal Sonic for the first time! Thanks so much for including this option in the characters pack - it's so nice to be able to play as a Metal Sonic modelled by the team behind the original DC version, even if he's a little lower-poly than the "proper" DC characters. = )
Having played through a bunch of the stages with him, I've noticed a couple of small issues:
Also had some suggestions for a couple of tweaks which, if possible, might help it look even better:
Current:

"Fixed" mockup:
Finally, a question which I wasn't really sure where to ask: if someone could create the necessary render, would it be possible to give Metal Sonic a different 1-up icon if the DC Metal Sonic skin is switched on? I understand if it's not possible - just feels a bit strange seeing DX Metal Sonic's face on item boxes as he looks quite different to the DC Metal Sonic!
Thanks again for all your hard work on the DC Characters mod so far, and for including the DC Metal Sonic option in the mod in the first place! = )