So, this is an evidently obscure issue that would understandably go unnoticed, but I still felt it was worth pointing out.
The consistency addition feature works as it should on a single save file, but should someone then go to a new save file, or otherwise revert the characters' upgrade status in the same session, the characters' jumpball models and textures will still appear with the upgrades even when they're not supposed to.


Also, not related to the above issue, but could be considered a consistency issue, Sonic's Light Speed aura doesn't have a part for his shoe stretch.

I imagine it wouldn't be a simple thing to add, as the aura doesn't seem to be split into parts like his main model is, but the addition of it would be appreciated.
So, this is an evidently obscure issue that would understandably go unnoticed, but I still felt it was worth pointing out.
The consistency addition feature works as it should on a single save file, but should someone then go to a new save file, or otherwise revert the characters' upgrade status in the same session, the characters' jumpball models and textures will still appear with the upgrades even when they're not supposed to.
Also, not related to the above issue, but could be considered a consistency issue, Sonic's Light Speed aura doesn't have a part for his shoe stretch.
I imagine it wouldn't be a simple thing to add, as the aura doesn't seem to be split into parts like his main model is, but the addition of it would be appreciated.