Skip to content

Method For Simulating Collisions With Mouseclick #2

@KTStephano

Description

@KTStephano

Right now the engine simulates collisions between entities and reports them. However, it needs to have a way to report what game objects a mouse click collided with.

@see engine/MouseInputComponent.java, the processMouseCollisionResponse() method. This is intended to be the method that gets called for all registered mouse input components whenever the mouse click collides with stuff.

Metadata

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or request

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions