These are console commands that were available in internal game builds as of version 1.0.4932.0 from June 25, 2015.
| Name | Description |
|---|---|
| AbilitiesRemoveAll | Removes all abilities slotted on the local player's current avatar |
| AbilityActivate | Casts the specified ability in the facing direction |
| AbilityRemove | Remove the ability in the given slot for the local player's current avatar |
| AbilitySlot | Slots the given ability prototype in the given slot for the local player's current avatar |
| AchievementCompleteAll | Completes the progress for all achievements. |
| AchievementEventReport | Prints information about how many achievement events have been processed and the average events per second |
| AchievementFireEvent | Simulates firing a game event for the achievement. |
| AchievementIdToggle | Toggles display of Achievement Ids in the UI. |
| AchievementList | Prints a list of achievements. |
| AchievementReset | Resets the progress for an achievement. |
| AchievementResetAll | Resets the progress for all achievements. |
| AchievementScores | Prints total achievement score and per category scores. |
| AchievementStatus | Prints the status of the achievement specified by id. |
| AcquireAndSwitchToAvatar | Unlock and switch to the specified playable character |
| ActionLoopToggle | Toggles the player to repeat their last action (basic attack or power) |
| AI | |
| AIBlackboardPropertySet | Set a blackboard property on a specific AI agents |
| AIPerformanceTimeSliceClient | Set this value for the performance capture time slice on the client |
| AIPerformanceTimeSliceServer | Set this value for the performance capture time slice on the server |
| AISetProceduralOverride | Override a procedural AI with a given profile |
| AIToggle | Toggles the specified agent's AI override |
| AllianceSet | Sets the Alliance property as given for the given entity |
| AnimDebugTextToggle | Toggles the display of anim debug text in world next to entities |
| AOIDiscovered | Prints a list of discovered entities. |
| AOIRefresh | Refresh AOI |
| AOIRevealAll | Override AOI to reveal everything |
| AOIRevealDefault | Remove any AOI override that has been enabled |
| AOIShow | |
| AOIUpdateOthers | Tell the server to consider your current entity in all AOI |
| ApocolypseEngine | Teleports player around level and destroys everything hostile in region. |
| ApprovalThresholdSet | Set the approval threshold of the game database. |
| AreaDebug | |
| AreaListInCurrentRegion | Display a list of the areas in the current region |
| AssertClient | Fire an assert on the client |
| AssertServer | Fires an assert on the server |
| AudioBusStatus | Displays the current status for audio busses |
| AudioToggle | Toggles all audio on/off. |
| AvatarSpeed | Sets a multiplier on your current avatar's speed |
| AvatarsUnlockShipping | Unlocks the playable characters that we plan to ship |
| AvatarSynergySelect | Enables/disables avatar synergies from the specified avatar on your current avatar |
| AwardXp | Grants specified amount of XP to your current avatar |
| BadgeList | Lists all badges on the current account. |
| BlockerEntityVisToggle | Enable/disable invisible blocker entity debug visualization |
| BlueprintHistory | Display the replacement history for a blueprint guid |
| BlueprintList | Lists blueprints that match the search pattern |
| BotAIToggle | Toggle the bot AI |
| BotGodMode | Makes the current Avatar invulnerable but keeps ability cooldowns. |
| Bug | Submits a bug description |
| CameraLoadSettings | Load a camera setting prototype |
| CatalogList | Lists items in the catalog. |
| CellDebug | |
| CellSetNextCell | Change the player into the next cell in a cellset for testing |
| CellSetTest | Change the player into a cellset for testing |
| CellTest | Change the player into a cell for testing |
| ChapterList | Shows the status of all chapters |
| ChapterLock | Locks a given chapter |
| ChapterLockAll | Locks all chapters |
| ChapterUnlock | Unlocks a given chapter |
| ChapterUnlockAll | Unlocks all chapters |
| ClientDownloaderSet | Set the client downloader as returned by the static function in ClientApp |
| ClusterGamesGet | Get a report of all the live games on the server cluster |
| ClusterPlayerStateLifetime | Change the lifetime player state is kept on the client manager after logout. Note does not affect already logged out players. |
| ClusterRegionAccessChange | Change the access of the region you are in. |
| ClusterRegionCloseLifetime | Change the lifetime of regions that can soft close |
| ClusterRegionEmptyLifetime | Change the lifetime of regions that can shutdown when empty |
| ClusterRegionMaxPlayers | Change the max players allowed for ALL regions. |
| ClusterRegionsGet | Get a report of all the live games on the server cluster |
| ClusterServersGet | Get a report of all the live games on the server cluster |
| ClusterWorldViewGet | Get a report of the world view for the specified player from the client manager |
| ClusterWorldViewShrinkToCurrent | Reduce my world view to only the current region that I'm in |
| CohortClear | Clears the given experiment's cohort for metrics |
| CohortSet | Forces a given experiment/cohort for metrics |
| CombatLevel | Sets the effective level in combat of your current Avatar |
| CombatLogToggle | Toggles the logging of combat details to chat |
| CommandBatch | Run a series of console commands separated by a semicolon ( |
| CommunityAddMember | Add a player to a community circle |
| CommunityListClient | List client community |
| CommunityListServer | List server community |
| CommunityRemoveMember | Remove a player from a community circle |
| ConditionsRemoveAll | Removes all conditions from the local player's current avatar (including persisted ones) |
| ControlsPreferLastClicked | Toggles whether when entities overlap underneath the cursor, the last clicked on will be chosen |
| Craft | Attempts to craft the recipe with the given ID using the ingredients with the given ID's |
| CraftGetResults | Moves any items from your crafting results inventory to your general inventory |
| CrashClient | Force client crash |
| CrashServer | Force server crash |
| CreditsSet | Set the amount of money your player has to the specified amount. |
| CritChanceSet | Set the Crit and SuperCrit chance. Default: Resets Crit and SuperCrit chance. |
| CriticalThreadTimeoutServer | Timeout the game thread on the server. |
| CurrencyCapsClient | Prints all the player's currency caps on the client. |
| CurrencyItemsConvertPrintLog | Forces a print of the currency conversion log |
| CurrencyItemsConvertTest | Converts Items to Currency |
| CurrencyItemsConvertToggle | Turns on/off conversion of Currency Items to Currency properties |
| CurrencySet | Set the amount of the specified currency your player has to the specified amount. |
| DamageToggle | Toggles damage for all entities ON/OFF |
| DataMineReports | Display a report of game instances including how many players are currently online |
| DataValidateDisplay | Display the list of client data validation errors that have occurred |
| DataValidatePrototype | Run data validation on a prototype |
| DeathLimitsDisable | Disables any death limit metastates in the current region's metagames |
| DeathLimitSet | Sets the numbers of deaths that have happened. |
| DeathPenaltyToggle | Toggles the penalties for dieing ON/OFF |
| DebugAvatarDestroy | Directly destroys your current avatar, used for debugging only |
| DebugHUDSetEntity | Sets the current entity for the debug HUD. |
| DebugHUDSetEntityToPlayer | Sets the local player as the entity for the debug HUD. |
| Die | Kills the current avatar |
| DifficultyIndexSet | Set the region difficulty index to the specified value. |
| DifficultySet | Set the region difficulty to the specified value. |
| DisplayNameToggle | Swaps Display Name for Prototype Names |
| DodgeChanceSet | Set the dodge change. Default: Resets dodge chance. |
| DPSHUDResetAll | Resets the entire DPS hud. Resets the Session time for SESSON DPS |
| DPSHUDResetSingle | Resets a single power for the DPS hud, Removing its data from the DPS calculation. |
| Duel | Invite a player to join a player in a Duel! |
| DuelAccept | Accept a pending invite to a Duel! |
| DuelCancel | Cancel a pending invite or cancel your invite to a Duel! |
| EnableSpecializationPower | Enables or disables a specialization power |
| EntityBoostCreate | Create the entity with the given prototype (w/ optional modifier) |
| EntityCreate | Create the entity with the given prototype (optional # of them to create) |
| EntityCreateShortcutOverride | Set the entity that is created via Ctrl-Shift-H |
| EntityDebug | Display Entities that have hopped off the navi mesh |
| EntityInWorldCount | Outputs list of all entities in world and how many of each type. |
| EntityKill | Kill the entity with the given ID. DOES NOT invoke full combat code path. |
| EntityKillByRef | Kill the entity with the given data ref. DOES NOT invoke full combat code path. |
| EntityListByProximity | Displays a list of WorldEntities near the player, Default = 1000.f |
| EntityListClient | Display a list of all the entities on the client |
| EntityListServer | Display a list of all the entities on the server |
| EntitySetState | Sets the State of the Entity |
| EntityTrackerReport | Outputs a list of all tracked objects in the current player's region. |
| EnvironmentMapGuess | Overrides the current environment map with a best guess |
| EnvironmentMapSet | Overrides the current environment map |
| EnvironmentMapSetPackage | Overrides the current environment map |
| EquipRestrictionsToggle | Toggles item equip restrictions. Use with caution. |
| EvalDebug | Runs Eval Practice and reports value |
| EvalUnitTest | Runs Eval Unit Test |
| FactionSet | Set your player's Faction for Pvp |
| FidgetAnimsToggle | Toggles whether characters that support idle fidget animations will play them |
| FloatingNumbersToggle | Toggles forced display of floating damage numbers over entities |
| GameIdGet | Get the id of the current game on the server |
| GetMocoVolume | Gets the volume of the motion comics. |
| GetMusicVolume | Gets the music volume. |
| GetSfxVolume | Gets the volume of sfx/ui. |
| GetVoiceoverVolume | Gets the volume of voiceover. |
| GetVolumeLevels | Displays all the volume levels |
| GISGameCrash | Crash a server game by id |
| GISGameListGet | Get a list of game ids running on the current GIS |
| GlobalGameEventDonate | Donates count of items for a global game event. |
| GodMode | Makes the current Avatar invulnerable and able to use powers as frequently as desired. |
| GracePeriod | Set the grace period for players. |
| GuildCreate | Form a new guild |
| GuildDemote | Demotes officers to members, kicks members from the guild |
| GuildEntityClient | Print to the console the guild information stored on the entity. |
| GuildEntityServer | Print to the console the guild information stored on the entity. |
| GuildInviteNotify | Test the notification system for guild invites |
| GuildInvitePlayer | Invite another player to your guild |
| GuildLeader | Select a new guild leader, can only be done by the current leader. |
| GuildLeave | Leave your current guild |
| GuildListAllClient | Print to the console all guilds the client has knowledge of. |
| GuildListAllServer | Print to the console all guilds the server game has knowledge of. |
| GuildListLocalClient | Print to the console what your client knows about your own guild. |
| GuildListLocalServer | Print to the console what the server knows about your own guild. |
| GuildNameChange | Change the name of your guild |
| GuildPromote | Promotes members to officers |
| GuildsUnlock | Toggle the unlocked status of guilds for your player. |
| HardMode | Toggles development hard mode, which buffs mobs and debuffs players |
| HasKeyword | Tests if keyword is present on entity |
| HealthBarToggleAvatars | Toggles whether in-world health bars are shown for avatars |
| HealthBarToggleMobs | Toggles whether in world health bars are shown for mobs |
| HealthSetPct | Sets the HP on a target entity id |
| Help | List all commands and their descriptions, optionally takes name of a specific command for more info |
| HotloadToggle | Toggles hot-loading of game db data on both the client and the server |
| HotloadToggleClient | Toggles hot-loading of game db data on the CLIENT |
| HotloadToggleServer | Toggles hot-loading of game db data on the SERVER |
| HotspotBoundsDebug | Toggles debug visualization of hotspot bounds |
| HotspotForceUpdate | Forces the specified hotspot to immediately update its powers. |
| HotspotToggle | Toggles hotspot ticking. |
| InstanceReset | |
| InteractRegion | Reports the interaction options for a particular region |
| InteractReport | Reports the interaction options for a particular entity |
| InventoryClear | Clears your general inventory of all items |
| InventoryList | Lists all the items in all the inventories of the player and current active avatar |
| InventoryUnlock | Attempts to unlocks the specified inventory on the player |
| ItemAffixLevelUp | Increase your currently equipped Legendary item's affix-level |
| ItemCreate | Create an item and drop it on the ground |
| ItemGive | Create an item and add it to your inventory |
| ItemGiveDestroyAndAutoEquip | Create an item and equip it destroying current item in destination location |
| ItemMaxDrop | Set the max drop item limit for all players |
| ItemMove | Move an item in your inventory |
| ItemSplitStack | Split a single item off from an item stack in your inventory (main inventory only) |
| ItemStackCreate | Create a stack of items and drop them on the ground |
| ItemStackGive | Create a stack of items and add them to your inventory |
| ItemTrash | Destroy an item in your inventory |
| ItemUse | Attempt a use interaction on the item with the given entity ID in this player's inventory |
| KillAllSummons | Kill all entities in your current avatar's summoned-entity inventory |
| KillAndRemoveControlledAgents | Kills the controlled agents and removes them from the current avatars inventory |
| KillControlledAgents | Kills the controlled agents in the current avatars inventory |
| KismetSeqPlay | Play a Kismet Sequence |
| KismetSeqState | Fire a Kismet Sequence Event |
| LagServer | Lag the server randomly |
| LatencyBufferDelay | Set the latency buffer delay time |
| LatencySet | Set the latency simulator round trip time |
| LegendaryMarksSet | Set the number of legendary marks your player has to the specified amount. |
| LegendaryMissionShare | Shares your current legendary mission with a party member or the entire party |
| LevelUp | Levels your current Avatar |
| LevelUpAll | Levels all your Avatars |
| LimitedEditionItemGive | Create a limited edition item and add it to your inventory |
| LineHitReportClient | Generate a report containing instrumentation information |
| LineHitReportServer | Generate a report containing instrumentation information |
| LineOfSightTest | |
| LiveTuningVarSet | Set the live tuning var with the given enum to the given value |
| LoadingScreenStart | Displays the specified loading screen |
| LoadingScreenStop | Hide the current loading screen |
| LocaleGetResolver | Returns current string tag resolution method. |
| LocaleList | Lists the available locales |
| LocaleListMods | Lists formatting modifiers available for string construction |
| LocaleListTokens | Lists tokens available for string construction by system |
| LocaleNextResolver | Cycles current string tag resolution method. |
| LocaleSet | Sets the current locale |
| Localize | Print the translated text given a 'Translation ref' label starting at the translation data root for the current locale |
| LocomotionSync | Toggles experimental locomotion sync mode |
| LocomotorHeightSweepToggle | Toggles the height sweep for flying |
| LogEntityReport | Logs an entity report. |
| LogEventReport | Logs an event report. |
| LoggingFlagClearClient | Stop logging on the given log channel |
| LoggingFlagClearServer | Stop logging on the given log channel |
| LoggingFlagSetClient | Start logging on the given log channel |
| LoggingFlagSetServer | Start logging on the given log channel |
| LoggingTraceLevelClient | Sets the logging trace level to the given value |
| LoggingTraceLevelServer | Sets the logging trace level to the given value |
| LogHotspotReport | Logs a hotspot report. |
| LootCooldownCurrentTime | Resets the current time used by loot cooldown to real time. |
| LootCooldownCurrentTimeSet | The current time used when computing the roll over time by loot. |
| LootCooldownReset | Resets all loot cooldown timers on the current player and avatar. |
| LootCooldownToggle | If false loot generation will skip the check for per-entity cooldown on loot drops |
| LootDebugToggle | Turns on/off debug output for loot tables. Look for verifies when LootTable Roll fails. |
| LootDropDebugDraw | Toggles loot debug lines on & off |
| LootDropToggle | Toggles loot dropping on and off |
| LootGive | Gives loot directly to the player |
| LootRollOverSet | Sets all loot cap roll over times to the next rollover time minus N weeks. |
| LootSpawn | Spawns loot from the given loot table |
| LootStatus | Shows the current Cooldowns and Caps running on the player and avatar. |
| LootSummary | Test roll on the given loot table N times and print a result summary |
| LootSummaryEntity | Test roll on the given entity N times and print a result summary |
| LootSummaryItem | Test roll on the given item N times and print a result summary |
| LootTest | Test roll on the given loot table N times with detailed results |
| LowPopulationRegions | Prefer low population regions player option. |
| MapAlpha | Set the minimap Alpha |
| MapColorBlocked | Set the minimap blocked color |
| MapColorBlockedEdge | Set the minimap blocked edge color |
| MapColorFloor | Set the minimap floor color |
| MapEnable | Enable / Disable the minimap |
| MapInfoGet | |
| MapRevealAll | Reveal the entire region map to the client |
| MapRevealRadius | Set the minimap reveal radius |
| MapToggleFillerCell | Toggle Minimap Filler Cell Visibility |
| MapToggleMainCell | Toggle Minimap Main Cell Visibility |
| MapTogglePOIMode | Toggle Minimap POI Render Mode |
| MapToggleSmallMapProj | Toggle Small Minimap Projection Mode |
| MapZoom | Set the minimap zoom factor |
| MemoryReportClient | Generate a csv file in the server directory of all current memory in use |
| MemoryReportServer | Generate a csv file in the server directory of all current memory in use |
| MetaGameDifficultyPerSec | Set DifficultyRate to value |
| MetaGameDifficultySet | Set Difficulty to value |
| MetaGameModeSet | Advance the meta game mode to the passed in value |
| MetaGameProgressSet | Set Progress to the passed in value |
| MetaGameStateApply | Apply Specified State |
| MetaGameStateRemove | Remove Specified State |
| MetaGameStatesActive | List of states currently Active |
| MetaGameWaveCount | Force a wave count |
| MetaGameWaveForce | Force a state to activate |
| MetaStateWaveCount | Force a wave on a particular MetaStateWaveInstance to the specified count |
| MetaStateWaveForce | Force a wave on a particular MetaStateWaveInstance to the specified state |
| MissileSocketSpawnToggle | Toggles whether missiles (skillshots) spawn at a specified mesh socket or at the game system position |
| MissionActivate | Activates a given mission by prototype name. |
| MissionActivateAll | Activates all missions for your player |
| MissionActivateLegendary | Forces a given legendary mission to activate. |
| MissionAdvance | Advances a given mission by prototype name. |
| MissionArrowEntitiesClient | Print a list of all of the entities that should be displaying arrows. |
| MissionArrowEntitiesServer | Print a list of all of the entities that should be displaying arrows. |
| MissionEntityCreate | Create a mission entity with the given prototype |
| MissionItemCreate | Create a mission item and drop it on the ground |
| MissionItemGive | Create a mission item and add it to your inventory |
| MissionMarkerReport | Shows information about population marker usage by missions |
| MissionObjectiveSetState | Sets a mission objective state by prototype name and objective index |
| MissionProgressionReset | Resets/clears any of the player's MetaStateMissionProgress saved state |
| MissionReset | Resets a given mission by prototype name. |
| MissionResetAll | Resets all missions. |
| MissionSetState | Sets the state of a mission by prototype name |
| ModTypeReset | Resets all skill ranks to zero. |
| MotionBlurToggle | Enable/Disable the motion blur effect |
| MouseHitShow | Toggles debug view for mouse hit collision volumes |
| MouseStopOnRelease | Toggles whether or not you immediately stop when releasing the mouse button when moving or path to the mouse cursor |
| MoviePlay | Trigger a movie to play from the server. |
| MusicDisable | Disables music playing |
| MusicEnable | Enables music playing |
| MusicInfo | Display information about the current music track playing |
| MusicPlay | Play music track |
| MusicStop | Stop current music |
| MusicToggle | Toggles music on/off (unmute/mute). |
| NaviDebug | |
| NaviHeightSweepTest | Toggles the the test mode for height sweep |
| NaviPatchReport | Display a report about the complexity of all navi patches found in the game data |
| NaviRegen | Regenerate Navigation |
| NaviShowPaths | Toggles path debug visualization |
| NaviVerifyIntegrityClient | |
| NaviVerifyIntegrityServer | |
| NetMsgSentGameClient | Display lifetime tracking of message sent to a remote server game |
| NetMsgSentGameGIS | Display lifetime tracking of message to remote players across all games on this GIS |
| NetMsgSentGameServer | Display lifetime tracking of message to remote players |
| NetMsgTracingToggle | Toggles tracing of high-volume network messages. |
| NoAffixVarianceToggle | Toggles whether affix property values are rolled in a range, or just pegged to the max |
| NoLootDropVarianceToggle | Toggles whether variances should not be computed for loot dropping |
| NoVarianceToggle | Toggles whether variances should not be computed (Damage, DamageOverTime, Healing, and Endurance) |
| NumNearbyPlayers | No Args: Print number of nearby players. |
| ObjectiveGraphClient | Prints the ObjectiveGraph on client. |
| ObjectiveGraphDebug | Renders ObjectiveGraph in game. |
| ObjectiveGraphMode | Set the mode of the ObjectiveGraph 0, 1, 2 |
| ObjectiveGraphServer | Prints the ObjectiveGraph on server. |
| OctreeToggle | Toggles the octree visualization on/off |
| OmegaBonusPointsChange | Change your player's omega gem points |
| OmegaBonusRespec | Respec a specific omega bonus |
| OmegaBonusRespecAll | Respec all OmegaBonuses |
| OmegaBonusSelect | Select an Omega Bonus using OmegaBonusPoints |
| OmegaBonusUnlock | Unlock an Omega Bonus without requiring OmegaBonusPoints |
| OneHP | Sets the health of entity id to 1 |
| Orient | |
| PAMHim | Spawns a new target attached to P.A.M. |
| PAMSetHim | Sets the Entity used in Him menu. |
| PAMYou | Sets your avatar and attached to P.A.M. |
| PartyAccept | Accept a party invite |
| PartyBoot | Boot from party |
| PartyChangeLeader | Make target new party leader |
| PartyDecline | Decline a party invite |
| PartyFilterList | Lists any party filters the current player matches |
| PartyInfoGet | List party members |
| PartyInvite | Invite a player to join a player party group by player name. |
| PartyLeave | Leave a party |
| PauseCondition | (Un)Pauses a condition's duration timer |
| PauseServer | |
| PermaBuffUnlock | Unlocks the specified perma-buff (permanently) on the player |
| PetTechAffixUnlock | Unlocks the affix at the speicified Rarity, if no rarity is specified it unlocks all affixes. |
| PhysicsTest | |
| Ping | Test the round-trip time for network traffic |
| PlayerAvatarLibraryList | Lists all the avatars currently in the player's library (those not on the current team) |
| PlayerCountOverride | |
| PlayerReset | Reset player and avatars to default new player state |
| PlayerSave | Force an immediate and complete save of the player |
| PlayerTeleport | Teleport to the specified player |
| PlayerTradeAddItem | Add item from general inventory to trade inventory. |
| PlayerTradeCancel | Cancel the current trading session. |
| PlayerTradeListInventory | List the player's trade inventory. |
| PlayerTradeRemoveItem | Remove item from trade inventory and return it to general inventory. |
| PlayerTradeSetConfirmFlag | Set the trade confirmation flag. When both players have set the flag to true, the trade executes. |
| PlayerTradeStart | Start trading with a player. |
| PlayerTradeStatus | Print the player's trade status. |
| PopBlackoutsAtPos | Reports all blackouts that overlap current avatar position. |
| PopDensity | Dumps current hostile counts in cells and all relevant SpawnGroups with hostile weight |
| PopEnabled | Enables/disables future random population |
| PopErrorReport | Reports the errors that have occured in Population System |
| PopGroupByEntityId | Gets the spawn group attached to an EntityId. |
| PopGroupById | Gets the spawn group by SpawnGroupId. |
| PopGroupsByProximity | Does a search for spawn groups within a range. |
| PopGroupsContainingEntityRef | Does a reverse search for all spawn groups with that Entity PrototypeDataRef |
| PopHandles | Population Memory State |
| PopHandlesContainingEntityRef | Population Handles that contain a particular entity ref. |
| PopMarkerQuery | Population Marker State |
| PopSetCrowdSupression | Reduces the chances to spawn mobs in a radius around existing mobs |
| PopSetHeatBleed | Adjusts the Heat Map Bleed of neighbooring tiles on spawn. (0.0f-1.0f) |
| PopSetHeatDensity | Adjusts the Heat Map to a new density. (0.0f-0.5f) |
| PopSetHeatLevelTick | Adjusts the Heat Map Leveling tick rate. |
| PopSetHeatPoolTick | Adjusts the Heat Map Distribute tick rate. |
| PopSpawnMapAudit | Reports an Audit of all spawn map heat info. |
| PopSpawnMapReset | Population SpawnMap Reset |
| PopSpawnMapVis | Population SpawnMap Visualize |
| PopSummary | Abreviated Population Memory State |
| PowerForceFailToggle | Toggles the ability to force the server to fail power activations and send them to the client |
| PowersAllowInAllRegions | Toggles whether some regions can restrict power use |
| PowersAllowTeleportToRegion | Toggles whether the TeleportToRegion power event action will function |
| PowersAvatarFailReportToggle | Toggles whether we print why the player failed. |
| PowersCooldownReset | Clears all cooldowns active on powers, but doesn't disable future ones. |
| PowersCooldownToggle | Toggles whether you will be able to activate powers on cooldown or not |
| PowersExportAll | Exports all power progression table powers to a file for all Avatars. |
| PowersForceActivate | Forces the power to cast in the direction the player faces |
| PowersListAssigned | |
| PowersListAssignedServer | |
| PowersQueueActivate | Activate all powers queue'd up by PowersQueueUp |
| PowersQueueRemove | Clear the queue queued up by PowersQueueUp. |
| PowersQueueRepeat | Toggles repeating the active queue of powers playing. |
| PowersQueueUp | Queue up a power, then fire them all with PowersQueueActivate |
| PowersRespec | Resets all current avatar power point allocations and refunds the points. |
| PowersShowAreaToggle | Toggles power visualizations |
| PowersSpecLockAll | Locks all powers spec slots (except the default one). |
| PowersSpecSelect | Activate the specified power spec. It must be unlocked. |
| PowersSpecUnlock | Unlocks the next available powers spec slot. |
| PowersUltimateRank | Sets the current avatar's Ultimate Power to the specified rank. |
| PowersUnlockAll | Unlocks all powers the current Avatar and current Team-Up can use. |
| PrestigeModeActivate | Reset current avatar to Level 1 using the Prestige Mode feature. |
| PrestigeModeClear | Clear the Prestige Mode state for the current avatar. |
| PrintPrototype | Prints the values of the given Prototype |
| PrintPrototypeClient | Prints the values of the given Prototype on the Client. |
| ProcAlwaysToggle | Toggles whether proc chance rolls will always succeed. |
| ProcChanceSet | Overrides the chance that the given proc effect power will proc |
| ProfileServerFrame | Toggles server frame profiling. |
| PropertyRemove | Removes the given property, resetting it back to its default value |
| PropertyRemoveRange | Removes the entire range of the given property enum, restting it back to its default value |
| PropertySet | Sets the given property for the given entity to the given value |
| PrototypeHistory | Display the replacement history for a prototype guid |
| PrototypeList | Lists prototypes that match the search pattern |
| PurchaseUnlock | Attempts to purchase the unlock for the given avatar/teamup |
| PvPCollisionEnable | Toggles player versus player collision |
| RawDamageToggle | Toggles sending raw damage (i.e. reveal scaling by nearby players to client). |
| RedeemPromoCodeCheat | Redeems a promo code for current player |
| RegionChange | Change the region the local player is in |
| RegionPopulationSpawn | Automatically cause all populations in all cells in the current players region to spawn |
| RegionPrimitiveToggle | |
| RegionRequestQueue | Request to enter a queue |
| RegionRequestQueueAccept | Accept an available match |
| RegionRequestQueueDecline | Decline an available match |
| RegionRequestQueueForce | Force starts a match with players in queue of question |
| RegionRequestQueueInfo | Report Info on queue and matches |
| RegionReset | Reload the region with a different seed |
| RegionWarp | Transport yourself to a specific region. |
| ReleaseCheckVerify | Checks if an avatar or team up has all the correct data set up for release |
| ReloadGamePackages | Reloads the Game Packages (that are needed given the AOI |
| ResetVolumeLevels | Resets all audio volume levels to max. |
| Respawning | |
| RosterLoadAvatar | Loads the given roster avatar from the database |
| RunestonesSet | Set the number of runestones your player has to the specified amount. |
| ScreenArrowDebugTextToggle | Toggles debug text on screen arrows |
| ServerNotification | Sends a server message to all clients |
| SetAudioBudget | Sets the audio budget (in MB). |
| SetMocoVolume | Sets the volume of the motion comics. |
| SetMusicVolume | Sets the music volume. |
| SetSfxVolume | Sets the volume of sfx/ui. |
| SetVoiceoverVolume | Sets the volume of voiceover. |
| SfxToggle | Toggles sound effects on/off. |
| ShowServerPosition | Toggles showing server's position for entities |
| SiteCommunityBatchBroadcastCountLimit | Set the community batch broadcast limit |
| SiteCommunityBatchBroadcastMaxPerMessage | Set the community max batch broadcasts per message |
| SiteCommunityBatchBroadcastTimeLimitInSeconds | Set the community batch broadcast time limit in seconds |
| SiteCommunityMultithreadedBroadcasts | Enable or disable multi-threaded broadcast sends |
| SiteGameInfo | Display information for a game instance |
| SiteLoginQueueStatus | Display login queue status |
| SiteMatchQueueAvailability | Set queue availability |
| SiteOpenMissionQuery | Lists the state of open missions in the current region |
| SitePlayerInfo | Display information for a player |
| SitePlayerList | Display list of players (including online and offline) |
| SitePlayerListOffline | Display list of offline players that we still have state for in the site |
| SitePlayerListOnline | Display list of only online players |
| SiteRegionChange | Transport yourself to a specific region instance by id. Player limits and region age are bypassed. |
| SiteRegionInfo | Display information for a region instance |
| SiteRegionList | Get all regions at the site sorted by player population |
| SiteRegionShutdown | Kicks all players from region |
| SiteServerInfo | Display information for a Game Instance Server |
| SiteServerList | List all Game Instances Servers at the host site |
| SiteServerListByLoad | List all Game Instances Servers at the host site sorted by load |
| SiteSetLoadTestMultiplier | Set a multiplier the target server will use when reporting load |
| SkillsReport | Lists your skill ranks. |
| SkillsSet | Sets a skill to a value. |
| SleepClient | Sleeps the client |
| SleepServer | Sleeps the server |
| Slomo | Sets the time dialation multiplier |
| Smite | Kills entity by id. Triggers all normal combat side-effects. Some targets may be invulnerable. |
| SmiteAOE | Kills all hostiles around the avatar within a given radius. Triggers all normal combat side-effects. Some targets may be invulnerable. |
| SpawnerEnable | Enable or Disable a spawner |
| SpawnerPulse | Pulse a spawner |
| StealPower | Steal a power that is in this avatar's StealablePowersAllowed list. The Power will be slotted in the stealable power ref's place |
| StealPowerWithValidation | Steal a power that is in this avatar's StealablePowersAllowed list. The Power will be slotted in the s |
| StolenPowerForget | Unassign a stolen power. |
| StoreDeliveryBoxListInventory | List the player's store delivery box inventory. |
| StoryNotificationVOPlay | |
| TargetShadersToggle | Enable/Disable all hit and mouse-over shader effects |
| TeamUpDestroy | Destroy a Team Up, removing it from the TeamUp Library |
| TeamUpDismiss | Dismiss the currently selected Team Up, removing it from the world. |
| TeamUpLevel | Sets the character level of your current TeamUp |
| TeamUpLevelAll | Sets the character level of ALL TeamUps |
| TeamUpPowerSelect | Select the specified power in the current Team Up's power progression. |
| TeamUpRespec | Forget all power choices of your the current TeamUp |
| TeamUpSelect | Select an unlocked Team Up to be the currently active one for the current Avatar. |
| TeamUpStyle | Sets the style of your current TeamUp (assigns a basic passive power) |
| TeamUpSummon | Summon the currently selected Team Up, spawning it in the world. |
| TeamUpUnlock | Unlock a Team Up, creating it in the TeamUp Library |
| TeamUpUnlockAll | Unlock ALL Team Ups, creating them in the TeamUp Library |
| TenacityToggle | Toggles tenacity computation. |
| TestItemLinkChat | Unit test for item linking say |
| TestItemLinkTell | Unit test for item linking tell |
| TestNaviCreateDoor | |
| TestNaviRemoveDoor | |
| TestNaviSweep | |
| TestTooltipMod | |
| TestTooltipPower | |
| ToggleMobLosVisibility | Toggles whether mobs get hidden when out of line-of-sight |
| TooltipHiddenTextToggle | Toggles showing tooltip text that is marked as #hidden# (for advanced tooltips). |
| TutorialDisableTips | Disables tutorial tips |
| TutorialEnableTips | Enables tutorial tips |
| TutorialResetTips | Resets all tutorial tips |
| TutorialShowTip | Shows a tutorial tip |
| UIAudioToggle | Toggles UI audio on/off. |
| UINotificationToggle | Toggles UI notifications on/off |
| UIPlayerHUDConsider | Calls PropertyHUD::Consider on an EntityId for debugging. |
| UIPlayerHUDInterest | Dumps list of tracked UI entities. |
| UnhandledExceptionClient | Fire an unhandled exception on the client |
| UnhandledExceptionServer | Fire an unhandled exception on the server |
| UniqueBoxGive | Create a box that, when used, grants uniques and cosmics, and add it to your inventory. |
| UnloadGamePackages | Attempts to Unload all Packages |
| UnlockEmotePower | Unlocks an emote power for a specific avatar |
| VanityTitleLockAll | Re-lock all Vanity Titles for the player |
| VanityTitleSelect | Select a Vanity Title for current avatar from those the player has unlocked |
| VanityTitleUnlock | Unlock a Vanity Title for the player |
| VendorDonateItem | Donates to the current open vendor the first item found in your player inv or the item with the specified EntityId if one is given |
| VendorEnergySet | Sets your vendor energy level in the given VendorType to 100%, or to the specified [0,1] pct if given |
| VendorLevelUp | Increases your vendor level in the given VendorType by 1 or to the specified level if given |
| VendorRefresh | Requests refresh of the inventory of the current open vendor entity |
| VendorStats | Prints your current vendor level, XP, and current energy pct for each VendorType |
| VerifyClient | Fires a verify failure on the client |
| VerifyServer | Fire a failed verify on the server |
| VerifyUploadSet | Set which verifies are shown on the client. Use the format: +ALL,-TEST |
| Version | Displays the game version |
| WalletBalance | Get balance in the wallet |
| WalletBuyGift | Buy gift from the catalog. |
| WalletBuyItem | Buy an item that was in the catalog. |
| WarpArea | Warp to random location inside of specified area. If multiple areas exist, the first one will be chosen. |
| WarpAreaNext | Warp to the next area in a region |
| WarpAreaPrev | Warp to the next area in a region |
| WarpCell | Warp to random location inside of specified cell. If multiple areas exist, the first one will be chosen. |
| WarpCellNext | Warp to the next cell in a region |
| WarpCellPrev | Warp to the next cell in a region |
| WarpEntityId | Warp next to the entity specified |
| WarpEntityNext | Warp to the next closest entity moving forward through the set |
| WarpEntityPrev | Warp to the next closest entity moving reverse through the set |
| WarpMissionEntityNext | Warp to the next closest entity relevant to the given mission |
| WarpMissionEntityPrev | Warp to the previous closest entity relevant to the given mission |
| WarpPosition | Warp to the specified position |
| WarpTransitionNext | Warp to the next transition entity in a region |
| WarpTransitionPrev | Warp to the next transition entity in a region |
| WarpWaypoint | Warps to a given waypoint |
| WaypointList | Shows the status of all waypoints |
| WaypointLock | Locks a given waypoint |
| WaypointLockAll | Locks all waypoints |
| WaypointUnlock | Unlocks a given waypoint |
| WaypointUnlockAll | Unlocks all waypoints |
| WhoRegion | Display players in your current region |
| WhoServer | Display players in your current game instance server |
| XPAwardCount | Displays the number of times the currently active Avatar received XP due to a mob kill |
| XPAwardCountReset | Resets the Kill Counter for the currently active avatar |
| XPNumbersToggle | Toggles the display of floating experience numbers over entities |