A Unity-based iOS game modification that implements player chams (wallhack) functionality for Forward Assault.
- Player chams (wallhack) effect
- Customizable colors and transparency
- Toggle functionality through in-game menu
- Optimized for iOS devices
- Rootless support
- Jailbroken device
- Theos development environment
- Clone the repository:
git clone https://github.com/leeksov/FWDUnityChams-iOS.git- Configure your device IP in Makefile:
THEOS_DEVICE_IP = your.device.ip- Build and install:
make package install- Launch Forward Assault
- Access the mod menu
- Toggle "Chams" switch to enable/disable the effect
The modification uses Unity's shader system to create the chams effect by:
- Modifying material properties
- Using custom shaders
- Adjusting Z-test and Z-write values
- Implementing custom rendering passes
- Created by Leeksov
- Uses Ted2 Mod Menu by joeyjurjens
- Uses KittyMemory by Ruit
This project is licensed under the MIT License - see the LICENSE file for details.
This modification is for educational purposes only. Use at your own risk. The developers are not responsible for any consequences of using this software.