Skip to content

Math seems to be incorrect #5

@Saratii

Description

@Saratii

@Lin20 Im noticing that in many of the Jacobian SVD solving, the rotational optimizations are voided leading to numerically correct but extremely slow mesh generation. Voiding these values prevents the QEF from converging, especially when the convergence is a check against 0 instead of a threshold (0.0 will never happen) "if (vtav.m02 == 0)". Changing the converge condition and removing the rotation voids, causes the mesh to generate incorrectly with spikes everywhere, suggesting a deeper issue. I do not understand this math enough to know why.

Any chance you can revisit this? It is still the only close to working MDC implementation on the internet 👍

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions