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[Bug]: Alien Breed GFX Issue #115

Description

@hobbo91

Area

Emulation accuracy (display, audio, timing, chipset behaviour)

Summary

Weird issue with Alien Breed using an A600 with 6030 CPU. Alien Breed seems to otherwise work fine, but the main player sprite is missing.

I'm using the .img of the SD card from my real A600 with Furia accelerator (also 6030) and the same WHDLoad version of the game, so I can confirm this doesn't happen on real hardware.

Image

This might be a totally separate issue and has likely been resolved, but this exact same setup (with the same HD image) won't boot up WB3.1 at all on 0.9.0 and fails with "Not enough Memory", but on the latest git release it does boot up - I only realised this as wanted to test if it was a regression.

Copperline version

ec7cbbd

Host system

macOS 26.5.2

Machine/configuration

A600
ECS 
6030/ 25MHz 
2MB Chip RAM
8MB Fast RAM
32gb.img attached hdd
Kickstart v3.0 rev 39.106

Reproduction steps

Play Alien Breed on above setup using WHDLoad.

Actual behaviour

Game seems to launch, play and sound fine - but there's no main player sprite.

Expected behaviour

As above, but with a main player sprite :) This exact setup does work on real hardware so I don't think this is a bad version of the game.etc

Logs or debugger output

Nothing to note from the logs. Let me know if you need anything from the debugger.

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