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Communicator.cpp
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232 lines (218 loc) · 7.69 KB
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#include "Communicator.h"
void connect_thread(int i )
{
pid_t pid;
if ( (pipe(fdread[i]) < 0) || (pipe(fdwrite[i]) < 0) )
{
std::cerr << "PIPE ERROR" << std::endl;
return ;
}
if ( (pid = fork()) < 0 )
{
std::cerr << "FORK ERROR" << std::endl;
return;
}
// parent process
if (pid == 0) // CHILD PROCESS
{
close(fdwrite[i][1]);
close(fdread[i][0]);
if (fdwrite[0] != STDIN_FILENO)
{
if (dup2(fdwrite[i][0], STDIN_FILENO) != STDIN_FILENO)
{
std::cerr << "dup2 error to stdin" << std::endl;
}
close(fdwrite[i][0]);
}
if (fdread[i][1] != STDOUT_FILENO)
{
if (dup2(fdread[i][1], STDOUT_FILENO) != STDOUT_FILENO)
{
std::cerr << "dup2 error to stdout" << std::endl;
}
close(fdread[i][1]);
}
if ( execlp(executes[i], (char *)0) < 0 )
{
std::cerr << "system error" << std::endl;
return;
}
return;
}
else // PARENT PROCESS
{
int MAXLINE = 25;
char line[MAXLINE];
int rv;
// Close file dscriptors)
close(fdwrite[i][0]);
close(fdread[i][1]);
//Create a string with CONNECT NUM_COLS NUM_ROWS
char conn = CONNECT;
std::ostringstream oss;
if ( !learning )
oss << conn << " " << NUM_COLS << " " << NUM_ROWS << " " << num_Players << " " << i << std::endl;
else
oss << conn << " " << objective_y << " "<< objective_x <<" " << NUM_COLS << " " << NUM_ROWS << " " << num_Players << " " << i << std::endl;
std::string var = oss.str();
char server_msg[MAXLINE];
strncpy(server_msg, var.c_str(), sizeof(server_msg));
// std::cout <<server_msg << std::endl;
// Write to pipe
if ( write(fdwrite[i][1], server_msg, strlen(server_msg) ) != strlen(server_msg) )
{
std::cerr << "WRITE ERROR FROM PIPE" << std::endl;
}
do //WAITS FOR COMMUNICATION -- EWOULDBLOCK
{
rv = read(fdread[i][0], line, MAXLINE);
if ( rv < 0 )
{
std::cerr << "READ ERROR FROM PIPE" << std::endl;
}
else if (rv == 0)
{
std::cerr << "Child Closed Pipe" << std::endl;
return;
}
else
line[rv] = '\0';
}while ( rv == -1 ) ;
std::cout << "Player number "<< i+1 <<" is:" << line << std::endl;
if( strcmp (line, "CONNECTED") != 0)
{
std::cerr << "Connection error with player "<< i+1 << std::endl;
exit(-1);
}
return;
}
}
void send_Map(int i)
{
int rv;
int MAXLINE = NUM_COLS*NUM_ROWS;
char line[MAXLINE];
//Create a string with MAP world_map
char conn = MAP;
std::string var = "";
var += conn;
var += " ";
for(int i = 0; i < NUM_COLS*NUM_ROWS; i++){
if ( world_Map[i] == STONE_PUP)
var += STONE;
else
var += world_Map[i];
}
char server_msg[NUM_COLS*NUM_ROWS +3];
strncpy(server_msg, var.c_str(), sizeof(server_msg));
server_msg[sizeof(server_msg)-1] = '\n';
// std::cout <<server_msg << std::endl;
if ( write(fdwrite[i][1], server_msg, strlen(server_msg) ) != strlen(server_msg) )
{
std::cerr << "WRITE ERROR FROM PIPE WHILE SENDING MAP" << std::endl;
}
do //WAITS FOR COMMUNICATION -- EWOULDBLOCK
{
rv = read(fdread[i][0], line, 15);
if ( rv < 0 )
{
std::cerr << "READ ERROR FROM PIPE WHILE SENDING MAP" << std::endl;
}
else if (rv == 0)
{
std::cerr << "Child "<< i+1<<" Closed Pipe WHILE SENDING MAP" << std::endl;
return;
}
else
line[rv] = '\0';
}while ( rv == -1 ) ;
// std::cout << "Player number "<< i+1 <<" is:" << line << std::endl;
if( strcmp (line, "RECEIVED") != 0)
{
std::cerr << "Connection error with player "<< i+1 << std::endl;
exit(-1);
}
}
void get_Action(int i, std::vector<Player*> players, Map *map){
int rv;
int MAXLINE = 80;
char line[MAXLINE];
char server_msg[MAXLINE];
//Create a string with P Player.x Player.y
char conn = POSITIONS;
std::ostringstream oss;
oss << conn << " " ;
for ( int j = 0; j < num_SPlayers; j++)
{
if ( draw_screen )
oss << " " << players[j]->get_mapX() << " " << players[j]->get_mapY() << " " << players[j]->get_Range() << " " << players[j]->is_Alive() << " " << players[j]->get_Speed() << " " << players[j]->get_Team_Id();
else
oss << " " << players[j]->get_mapX() << " " << players[j]->get_mapY() << " " << players[j]->get_Range() << " " << players[j]->is_Alive() << " " << 500 << " " << players[j]->get_Team_Id();
}
oss << std::endl;
std::string var = oss.str();
strncpy(server_msg, var.c_str(), sizeof(server_msg));
//std::cout <<server_msg << std::endl;
if ( write(fdwrite[i][1], server_msg, strlen(server_msg) ) != strlen(server_msg) )
{
std::cerr << "WRITE ERROR FROM PIPE WHILE SENDING POSITIONS" << std::endl;
}
do //WAITS FOR COMMUNICATION -- EWOULDBLOCK
{
rv = read(fdread[i][0], line, 2);
if ( rv < 0 )
{
std::cerr << "READ ERROR FROM PIPE WHILE READING ACTION" << std::endl;
}
else if (rv == 0)
{
std::cerr << "Child " << i+1<<" Closed Pipe -function: get_Action()" << std::endl;
exit(-1);
}
else
line[rv] = '\0';
}while ( rv == -1 ) ;
/* if ( i == 0){
std::cout << "Player number "<< i+1 <<" is:" << line << std::endl;
std::cout << " " << players[i]->get_mapX() << " " << players[i]->get_mapY() << " " << players[i]->get_Range() << " " << players[i]->is_Alive() << " " << players[i]->get_Speed() << " " << players[i]->get_Team_Id();
}*/
if( strcmp (line, "TIMEOUT") == 0)
{
std::cerr << " Player "<< i+1 << " timed out" << std::endl;
players[i]->die();
}
bool updated = false;
while ( !updated ){
if ( map_updated )
{
switch (atoi(line))
{
case LEFT:
if(players[i] != NULL && map->can_Move(players[i], -1) && players[i]->is_Alive())
players[i]->move(LEFT);
break;
case RIGHT:
if(players[i] != NULL && map->can_Move(players[i], 1) && players[i]->is_Alive())
players[i]->move(RIGHT);
break;
case UP:
if(players[i] != NULL && map->can_Move(players[i], -NUM_COLS) && players[i]->is_Alive())
players[i]->move(UP);
break;
case DOWN:
if(players[i] != NULL && map->can_Move(players[i], NUM_COLS) && players[i]->is_Alive())
players[i]->move(DOWN);
break;
case FIRE:
if(players[i] != NULL && map->can_Move(players[i], 0) && players[i]->is_Alive() && players[i]->can_Place())
{ // Can only plant 1 bomb per location
Bomb* temp = new Bomb(players[i]);
map->add_bomb(temp);
}
break;
}
updated = true;
}
}
}