diff --git a/Quests/Quest.lua b/Quests/Quest.lua index 2bd1de6..664498d 100644 --- a/Quests/Quest.lua +++ b/Quests/Quest.lua @@ -218,7 +218,9 @@ local moonStoneTargets = { function Quest:evolvePokemon() -- some buffer levels, to ensure every teammember is fully evolved when figthing e4 -- some leeway for indiviudal quest caps: Kanto e4 is started with lv 95, so evolving could start at 93 - if team.getLowestLvl() >= 90 then enableAutoEvolve() end + if(getTeamSize() > 1) then + if team.getLowestLvl() >= 90 then enableAutoEvolve() end + end -- or team.getHighestLvl() >= 93 --not leveling mixed teams efficiently: lv 38, ...., lv 93 local hasMoonStone = hasItem("Moon Stone") @@ -245,7 +247,9 @@ function Quest:sortInMemory() --setting highest level pkm, as last defense wall local highestAlivePkm = team.getHighestPkmAlive() --has to be found or you would have feinted local lastPkm = team.getLastPkmAlive() - if highestAlivePkm ~= lastPkm then return swapPokemon(highestAlivePkm, lastPkm) end + if getTeamSize() > 2 then + if highestAlivePkm ~= lastPkm then return swapPokemon(highestAlivePkm, lastPkm) end + end end