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Can DebugEngine work without .map files attached? #19

@aehimself

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@aehimself

Most developers agree that in applications given to the wide public map information (method names, line numbers, etc) must not be included. Stack trace should contain addresses only which can be translated "back" to readable names by the developer with the .map file in place.
My question is, does DebugEngine support this behavior? Can it work without the .map file attached to the executable, and can it somehow be forced to "load" a .map file and look up an address and translate it to names and line numbers?

If yes, is there a guide which I can read on this topic?

Thanks!

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