Hi,
i installed Godots via Flatpak on Bazzite. I then installed Godot v4.6.2.stable via Godots.
Now if i try to import an existing Project, or create a new Project, the Path gets changed to some random and/or maybe temporary path.
additionaly, i get Errors spammed into the Log:
I assume these issues are somewhat related.
I also dont have this issue with the "normal" Godot v4.6.1 installed via Flatpak directly.
This is my Ostree image i'm running:
● ostree-image-signed:docker://ghcr.io/ublue-os/bazzite-dx:stable
Digest: sha256:224f2ba9aecfdad4a5686ba331adf0331894e23770ea06a3c720780d5294c12c
Version: 43.20260303 (2026-03-03T05:22:31Z)
LayeredPackages: aspnetcore-runtime-9.0
LocalPackages: mullvad-vpn-2025.10-1.x86_64
Hi,
i installed Godots via Flatpak on Bazzite. I then installed Godot v4.6.2.stable via Godots.
Now if i try to import an existing Project, or create a new Project, the Path gets changed to some random and/or maybe temporary path.
additionaly, i get Errors spammed into the Log:
I assume these issues are somewhat related.
I also dont have this issue with the "normal" Godot v4.6.1 installed via Flatpak directly.
This is my Ostree image i'm running: