Setup


Describe the bug
With Shared Vision enabled and only one token selected who has Darkvision, everything within the radius of the darkvision is greyscale even if there are light sources in the area. The area becomes color again if you disable Shared Vision by clicking the button.
Screenshots


Console Log
No errors in console log related to Shared Vision.
Additional context
This Foundry issue seems to be related to this problem. I believe it was fixed but you may need to implement the changes listed here for it to work: (foundryvtt/foundryvtt#8061)