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main.py
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198 lines (157 loc) · 6.42 KB
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#!/usr/bin/env python
from Worlds.GridWorld import GridWorld
from Worlds.HexWorld import HexWorld
from Organisms.Animals.Sheep import Sheep
from Organisms.Animals.Wolf import Wolf
from Organisms.Animals.Antilope import Antilope
from Organisms.Animals.CyberSheep import CyberSheep
from Organisms.Animals.Turtle import Turtle
from Organisms.Animals.Fox import Fox
from Organisms.Plants.Atropa import Atropa
from Organisms.Plants.Sonhaus import Sonhaus
from Organisms.Plants.Grass import Grass
from Organisms.Plants.Guarana import Guarana
from Organisms.Plants.Hogweed import Hogweed
from Organisms.Human import Human
import tkinter as tk
from tkinter import filedialog
import pickle
class Simulation(tk.Frame):
n = 5
def click(self, event):
if self.world.find_withtag(tk.CURRENT):
for key, val in self.world.map.items():
if val.polygon == self.world.find_withtag(tk.CURRENT)[0] and val.organism is None:
self.add_org_dialog(val)
def key(self, event):
if self.world.human is None:
return
if event.keysym == "Up" or event.keysym == "Right":
self.world.human.nextTile()
if event.keysym == "Down" or event.keysym == "Left":
self.world.human.prevTile()
if event.keysym == "space":
self.world.human.activatePower()
def __init__(self):
tk.Frame.__init__(self, master=None)
self.grid()
self.canvasFrame = tk.Frame(self, bg="pink")
self.world = HexWorld(5, 5, self.canvasFrame)
self.create_widgets()
def add_org_dialog(self, pos):
def add():
if x.get() == "Human":
self.world.add_human(pos)
choice.destroy()
return
org = globals()[x.get()](pos, self.world)
self.world.add_organism(org)
choice.destroy()
x = tk.StringVar()
choice = tk.Toplevel()
options = [
"Antilope",
"CyberSheep",
"Fox",
"Sheep",
"Turtle",
"Wolf",
"Atropa",
"Grass",
"Hogweed",
"Guarana",
"Sonhaus",
"Human",
]
for op in options:
tk.Radiobutton(choice, text=op, variable=x, value=op, command=add).grid()
def save_world(self):
name = filedialog.asksaveasfilename()
print(self.world.__class__)
dict = {"class": self.world.__class__,
"org": [(org.__class__, org.tile.position) for org in self.world.organisms],
"w": self.world.width, "h":self.world.height}
if self.world.human is not None:
dict.update({"powAc": self.world.human.powerActive,
"powT": self.world.human.powerTimer})
pickle.dump(dict, open(name, "w+b"))
def load_world(self):
name = filedialog.askopenfilename()
dict = pickle.load(open(name, "rb"))
self.canvasFrame.destroy()
self.canvasFrame = tk.Frame(self, bg="pink")
self.world = dict["class"](dict["w"], dict["h"], self.canvasFrame)
for cls, pos in dict["org"]:
if issubclass(cls, Human):
self.world.add_human(self.world.map[pos])
self.world.human.powerTimer = dict["powT"]
self.world.human.powerActive = dict["powAc"]
continue
self.world.add_organism(cls(self.world.map[pos], self.world))
self.create_widgets()
print(dict)
def new_game(self):
dialog = tk.Toplevel()
width = tk.Entry(dialog)
height = tk.Entry(dialog)
width.pack()
height.pack()
var = tk.StringVar(self)
listbox = tk.OptionMenu(dialog, var, "Hex", "Grid")
listbox.pack()
button = tk.Button(dialog, command=lambda *args: dialog.destroy()).pack()
#self.master.wait_window(dialog)
width = width.get()
height = height.get()
kind = var.get()
if kind == "Hex":
self.world = HexWorld(width, height, self)
else:
self.world = GridWorld(width, height, self)
self.create_widgets()
def create_widgets(self):
self.create_canvas()
self.create_buttons()
self.create_log()
self.focus_set()
self.bind("<Key>", self.key)
def create_canvas(self):
self.world.config(scrollregion=(0, 0, 1000, 1000), width=600, height=400, bg="green")
scrollbarV = tk.Scrollbar(self.canvasFrame, orient=tk.VERTICAL, command=self.world.yview)
scrollbarV.grid(column=1, row=0, sticky=tk.N+tk.S)
scrollbarH = tk.Scrollbar(self.canvasFrame, orient=tk.HORIZONTAL, command=self.world.xview)
scrollbarH.grid(column=0, row=1, sticky=tk.E + tk.W)
self.world['xscrollcommand'] = scrollbarH.set
self.world['yscrollcommand'] = scrollbarV.set
self.canvasFrame.grid(column=1, row=0)
self.world.grid(column=0, row=0)
self.world.bind("<Button-1>", self.click)
self.world.draw_map()
def create_log(self):
def comment(string):
self.log.insert(tk.END, string)
self.logFrame = tk.Frame(self)
self.logFrame.grid(row=1, columnspan=2, sticky=tk.W+tk.E+tk.S+tk.N)
self.log = tk.Text(self.logFrame)
self.scrollLog = tk.Scrollbar(self.logFrame, orient=tk.VERTICAL, command=self.log.yview)
self.scrollLog.grid(column=1, row=0, sticky=tk.N+tk.S)
self.log['yscrollcommand'] = self.scrollLog.set
self.log.grid(column=0, row=0)
self.world.setcommentator(comment)
def create_buttons(self):
self.buttonsFrame = tk.Frame(self, padx=20, bg="red")
self.buttonsFrame.grid(column=0, row=0)
self.quitButton = tk.Button(self.buttonsFrame, text='Quit', command=self.quit)
self.tickButton = tk.Button(self.buttonsFrame, text='Tick', command=self.world.tick)
self.loadButton = tk.Button(self.buttonsFrame, text='Load', command=self.load_world)
self.saveButton = tk.Button(self.buttonsFrame, text='Save', command=self.save_world)
self.newButton = tk.Button(self.buttonsFrame, text='New', command=self.new_game)
self.saveButton.grid()
self.loadButton.grid()
self.newButton.grid()
self.tickButton.grid()
self.quitButton.grid()
if __name__ == "__main__":
app = Simulation()
app.master.title('Sampelek')
app.mainloop()