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Copy pathTicTacToeGUI.java
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212 lines (170 loc) · 5.39 KB
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import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class TicTacToeGUI
{
private JFrame frame;
private Board board;
private JPanel boardPanel;
private JButton[][] squares;
private JPanel statusBar;
private JLabel status;
private boolean isWhoseTurn;
public TicTacToeGUI()
{
frame = new JFrame("Tic Tac Toe");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(400, 400);
statusBar = new JPanel();
status = new JLabel("X's Turn");
boardPanel = new JPanel();
boardPanel.setLayout(new GridLayout(3,3));
JMenuBar menuBar = new JMenuBar();
JMenu menu = new JMenu("Game");
JMenuItem newGame = new JMenuItem("New Game");
JMenuItem quit = new JMenuItem("Quit");
menu.add(newGame);
menu.add(quit);
menuBar.add(menu);
board = new Board();
squares = new JButton[3][3];
for(int i=0; i<3; i++)
{
for(int j=0; j<3; j++)
{
squares[i][j] = new GameButton();
boardPanel.add(squares[i][j]);
int finalI = i;
int finalJ = j;
squares[i][j].addActionListener(new ActionListener()
{
@Override
public void actionPerformed(ActionEvent e)
{
JButton clickedButton = (JButton)e.getSource();
Square s;
if(isWhoseTurn)
{
s = new Square("X", finalI + 1, finalJ + 1);
}
else
{
s = new Square("O", finalI + 1, finalJ + 1);
}
String result = board.placeMove(s);
updateBoard(s);
if(board.isWinner("X"))
{
status.setText("X wins!");
disableButtons();
}
else if(board.isWinner("O"))
{
status.setText("O wins!");
disableButtons();
}
else if(board.isBoardFull())
{
status.setText("It's a draw!");
disableButtons();
}
else
{
isWhoseTurn = !isWhoseTurn;
if(isWhoseTurn)
{
status.setText("X's Turn");
}
else
{
status.setText("O's Turn");
}
}
clickedButton.setEnabled(false);
}
});
}
}
newGame.addActionListener(new ActionListener()
{
public void actionPerformed(ActionEvent e)
{
resetBoard();
}
});
quit.addActionListener(new ActionListener()
{
public void actionPerformed(ActionEvent e)
{
System.exit(0);
}
});
frame.setLayout(new BorderLayout());
frame.add(boardPanel, BorderLayout.CENTER);
frame.add(statusBar, BorderLayout.SOUTH);
statusBar.add(status);
frame.setJMenuBar(menuBar);
// Initialize the turn randomly at the start
isWhoseTurn = (int)(Math.random() * 2) == 0;
// Update status label accordingly
if(isWhoseTurn)
{
status.setText("X's Turn");
} else
{
status.setText("O's Turn");
}
frame.setVisible(true);
}
public void updateBoard(Square s)
{
int x = s.getYpos()-1;
int y = s.getXpos()-1;
String player = s.getPlayer();
if(player.equals("X"))
{
squares[y][x].setText("X");
squares[y][x].setForeground(Color.RED);
}
else if (player.equals("O"))
{
squares[y][x].setText("O");
squares[y][x].setForeground(Color.BLUE);
}
}
public void disableButtons()
{
for (int i=0; i<3; i++)
{
for (int j=0; j<3; j++)
{
squares[i][j].setEnabled(false);
}
}
}
public void reset()
{
for(int i=0; i<3; i++)
{
for(int j=0; j<3; j++)
{
squares[i][j].setEnabled(true);
squares[i][j].setText("");
}
}
}
public void resetBoard()
{
reset();
board.reset();
isWhoseTurn = (int)(Math.random() * 2) == 0;
if(isWhoseTurn)
{
status.setText("X's Turn");
} else
{
status.setText("O's Turn");
}
}
}