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Detect changes and update enumerations in SimcRawDataEnums.cs #11

@Niphyr

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@Niphyr

Currently, enumeration are populated manually as they don't change much. It would be nice to have a way to check for changes and automatically update them.

Enumerations from code files:

  • stat_e from sc_enums.hpp
  • item_mod_type from data_enums.hh
  • item_class from data_enums.hh
  • item_subclass_weapon from data_enums.hh
  • item_subclass_armor from data_enums.hh
  • item_subclass_consumable from data_enums.hh
  • inventory_type from data_enums.hh
  • item_quality from data_enums.hh
  • item_bonus_type from data_enums.hh
  • item_socket_color from data_enums.hh

https://github.com/simulationcraft/simc/blob/shadowlands/engine/sc_enums.hpp
https://github.com/simulationcraft/simc/blob/shadowlands/engine/dbc/data_enums.hh

Originally posted by @Niphyr in #10 (comment)

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