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insertDeleteGetRandomO1.cpp
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48 lines (41 loc) · 1.29 KB
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// Source: https://leetcode.com/problems/insert-delete-getrandom-o1/
// Author: Miao Zhang
// Date: 2021-02-05
class RandomizedSet {
public:
/** Initialize your data structure here. */
RandomizedSet() {
}
/** Inserts a value to the set. Returns true if the set did not already contain the specified element. */
bool insert(int val) {
if (dic_.count(val)) return false;
dic_[val] = vals_.size();
vals_.push_back(val);
return true;
}
/** Removes a value from the set. Returns true if the set contained the specified element. */
bool remove(int val) {
if (!dic_.count(val)) return false;
int index = dic_[val];
dic_[vals_.back()] = index;
dic_.erase(val);
swap(vals_[index], vals_.back());
vals_.pop_back();
return true;
}
/** Get a random element from the set. */
int getRandom() {
int index = rand() % vals_.size();
return vals_[index];
}
private:
unordered_map<int, int> dic_;
vector<int> vals_;
};
/**
* Your RandomizedSet object will be instantiated and called as such:
* RandomizedSet* obj = new RandomizedSet();
* bool param_1 = obj->insert(val);
* bool param_2 = obj->remove(val);
* int param_3 = obj->getRandom();
*/