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The Merge Tool uses Blender's built in bpy.ops.mesh.merge for the case of vertex merging, which has an option to correct UVs. We should use it. Add it as a checkbox in the top bar like the checkbox for "Allow Multi-Merge."
For edge merging we use bmesh.ops.weld_verts and I need to do some more reading on what options it has (i.e. whether it, too, has support for UV correction).
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enhancementNew feature or requestNew feature or request