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Nitpick: Pitch should probably only be exposed for SourceVoice, not Voice #43

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@Demorome

Changing a Voice's pitch currently uses this function to internally apply the change:

FAudio.FAudioSourceVoice_SetFrequencyRatio(

This function expects a SourceVoice pointer, so it doesn't seem safe to allow this be called for any Voice object.

Currently, this could only happen with a SubmixVoice.
Perhaps it's self-evident that a submix shouldn't change pitch anyways, I'm not sure.

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