From 4193cdb314c834fb015b5ac0722c370e244221a9 Mon Sep 17 00:00:00 2001 From: demorome Date: Wed, 22 Jul 2026 17:56:34 -0300 Subject: [PATCH] MoonWorks update: simplify CreateTexture2DFromCompressed calls --- Examples/CPUSpriteBatchExample.cs | 1 - Examples/ComputeSpriteBatchExample.cs | 1 - Examples/CopyTextureExample.cs | 1 - Examples/PullSpriteBatchExample.cs | 1 - Examples/TexturedAnimatedQuadExample.cs | 1 - Examples/TexturedQuadExample.cs | 8 ++++---- 6 files changed, 4 insertions(+), 9 deletions(-) diff --git a/Examples/CPUSpriteBatchExample.cs b/Examples/CPUSpriteBatchExample.cs index af1fbff..75e6ee1 100644 --- a/Examples/CPUSpriteBatchExample.cs +++ b/Examples/CPUSpriteBatchExample.cs @@ -77,7 +77,6 @@ public override unsafe void Init() SpriteTexture = resourceUploader.CreateTexture2DFromCompressed( RootTitleStorage, TestUtils.GetTexturePath("ravioli.png"), - TextureFormat.R8G8B8A8Unorm, TextureUsageFlags.Sampler ); diff --git a/Examples/ComputeSpriteBatchExample.cs b/Examples/ComputeSpriteBatchExample.cs index b4943cf..318f057 100644 --- a/Examples/ComputeSpriteBatchExample.cs +++ b/Examples/ComputeSpriteBatchExample.cs @@ -94,7 +94,6 @@ public override unsafe void Init() SpriteTexture = resourceUploader.CreateTexture2DFromCompressed( RootTitleStorage, TestUtils.GetTexturePath("ravioli.png"), - TextureFormat.R8G8B8A8Unorm, TextureUsageFlags.Sampler ); diff --git a/Examples/CopyTextureExample.cs b/Examples/CopyTextureExample.cs index 550bd8c..b3ce1f8 100644 --- a/Examples/CopyTextureExample.cs +++ b/Examples/CopyTextureExample.cs @@ -19,7 +19,6 @@ public override unsafe void Init() OriginalTexture = resourceUploader.CreateTexture2DFromCompressed( RootTitleStorage, TestUtils.GetTexturePath("ravioli.png"), - TextureFormat.R8G8B8A8Unorm, TextureUsageFlags.Sampler ); diff --git a/Examples/PullSpriteBatchExample.cs b/Examples/PullSpriteBatchExample.cs index 9825580..c54be23 100644 --- a/Examples/PullSpriteBatchExample.cs +++ b/Examples/PullSpriteBatchExample.cs @@ -103,7 +103,6 @@ public override unsafe void Init() SpriteAtlasTexture = resourceUploader.CreateTexture2DFromCompressed( RootTitleStorage, TestUtils.GetTexturePath("ravioli_atlas.png"), - TextureFormat.R8G8B8A8Unorm, TextureUsageFlags.Sampler ); diff --git a/Examples/TexturedAnimatedQuadExample.cs b/Examples/TexturedAnimatedQuadExample.cs index 895e0d4..208e832 100644 --- a/Examples/TexturedAnimatedQuadExample.cs +++ b/Examples/TexturedAnimatedQuadExample.cs @@ -87,7 +87,6 @@ public override void Init() Texture = resourceUploader.CreateTexture2DFromCompressed( RootTitleStorage, TestUtils.GetTexturePath("ravioli.png"), - TextureFormat.R8G8B8A8Unorm, TextureUsageFlags.Sampler ); diff --git a/Examples/TexturedQuadExample.cs b/Examples/TexturedQuadExample.cs index 7f9f6f4..e88ed7b 100644 --- a/Examples/TexturedQuadExample.cs +++ b/Examples/TexturedQuadExample.cs @@ -122,10 +122,10 @@ public override unsafe void Init() vertexBuffer = resourceUploader.CreateBuffer(vertexData, BufferUsageFlags.Vertex); indexBuffer = resourceUploader.CreateBuffer(indexData, BufferUsageFlags.Index); - textures[0] = resourceUploader.CreateTexture2DFromCompressed(RootTitleStorage, TestUtils.GetTexturePath("ravioli.png"), TextureFormat.R8G8B8A8Unorm, TextureUsageFlags.Sampler); - textures[1] = resourceUploader.CreateTexture2DFromCompressed(pngSpan, TextureFormat.R8G8B8A8Unorm, TextureUsageFlags.Sampler); - textures[2] = resourceUploader.CreateTexture2DFromCompressed(RootTitleStorage, TestUtils.GetTexturePath("ravioli.qoi"), TextureFormat.R8G8B8A8Unorm, TextureUsageFlags.Sampler); - textures[3] = resourceUploader.CreateTexture2DFromCompressed(qoiSpan, TextureFormat.R8G8B8A8Unorm, TextureUsageFlags.Sampler); + textures[0] = resourceUploader.CreateTexture2DFromCompressed(RootTitleStorage, TestUtils.GetTexturePath("ravioli.png"), TextureUsageFlags.Sampler); + textures[1] = resourceUploader.CreateTexture2DFromCompressed(pngSpan, TextureUsageFlags.Sampler); + textures[2] = resourceUploader.CreateTexture2DFromCompressed(RootTitleStorage, TestUtils.GetTexturePath("ravioli.qoi"), TextureUsageFlags.Sampler); + textures[3] = resourceUploader.CreateTexture2DFromCompressed(qoiSpan, TextureUsageFlags.Sampler); resourceUploader.Upload(); resourceUploader.Dispose();