diff --git a/arts/avatar_1.png b/arts/avatar_1.png index 32f93ec..5b3ca78 100644 Binary files a/arts/avatar_1.png and b/arts/avatar_1.png differ diff --git a/arts/avatar_2.png b/arts/avatar_2.png index e4649af..0cf75df 100644 Binary files a/arts/avatar_2.png and b/arts/avatar_2.png differ diff --git a/arts/avatar_3.png b/arts/avatar_3.png index c5e6be5..cac3760 100644 Binary files a/arts/avatar_3.png and b/arts/avatar_3.png differ diff --git a/arts/avatar_4.png b/arts/avatar_4.png index df65cbc..09e91e1 100644 Binary files a/arts/avatar_4.png and b/arts/avatar_4.png differ diff --git a/arts/avatar_5.png b/arts/avatar_5.png index 0343a66..fec95f5 100644 Binary files a/arts/avatar_5.png and b/arts/avatar_5.png differ diff --git a/goavatar.go b/goavatar.go index 73b4321..2a9561a 100644 --- a/goavatar.go +++ b/goavatar.go @@ -97,7 +97,7 @@ func Make(input string, opts ...optFunc) image.Image { // generate the pixel pattern // loop over each pixel in the grid for y := 0; y < o.gridSize; y++ { - for x := 0; x < o.gridSize/2+1; x++ { + for x := 0; x < o.gridSize/2; x++ { // use bitwise operation to determine if a pixel should be colored pixelOn := (hash[y]>>(x%8))&1 == 1