Skip to content

Strange problem of simulation result #63

Description

@SailorLou

Dear expert,
I refer to this document https://gameworksdocs.nvidia.com/NvCloth/1.1/UserGuide/Index.html#usage to use NvCloth Library;
firstly , I create a plane with 16 x 17 Vertices,
post simulation ,i render the Particles from current nv::cloth::Cloth object;
but I found that the plane will be broken into single triangles;

do you have any suggestions?
thanks

Best Regards
Sailor

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type
    No fields configured for issues without a type.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions