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library.cpp
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228 lines (214 loc) · 4.26 KB
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///////////////////////////////////////////////////////////////////////////////////////////////////////
//Name:
//Modified: 2017
//Author: Nilesh Payghan
//Input:
//output:
//Description:
////////////////////////////////////////////////////////////////////////////////////////////////////////
#include<iostream>
#include<stdlib.h>
#include"sharedheader.h"
SinglyLinkedList::SinglyLinkedList()
{
head=NULL;
}
/////////////////////////////////////////////////////////////////////////////////////////////
void SinglyLinkedList::InsertFirst(int data)
{
PNODE newn=NULL;
newn=(PNODE)malloc(sizeof(NODE));
//copy data to node
newn->data=data;
//copy the address of head node of linked list into newn->next
newn->next=head;
//copy the address of newn element into *head
head=newn;
}
//////////////////////////////////////////////////////////////////////////////////////////////
void SinglyLinkedList::InsertLast(int data)
{
PNODE newn=NULL;
PNODE temp=head;
newn=(PNODE)malloc(sizeof(NODE));
if(newn==NULL)
{
return;
}
newn->data=data;
newn->next=NULL;
//if linked is empty
if(head==NULL)
{
head=newn;
}
//if linked list contains at least single element
else
{
//go till end of linked list
while(temp->next!=NULL)
{
temp=temp->next;
}
//copy address of newn into end of the linked list
temp->next=newn;
}
}
/////////////////////////////////////////////////////////////////////////////////////////////
void SinglyLinkedList::Display()
{
PNODE first=head;
//traversing the whole linked list elements
while(first!=NULL)
{
cout<<(first->data)<<endl;
first=first->next;
}
}
////////////////////////////////////////////////////////////////////////////////////////////
int SinglyLinkedList::llCount()
{
if(head==NULL)
return 0;
int cnt=0;
PNODE temp=head;
//traversing the whole linked list elements
while(temp!=NULL)
{
temp=temp->next;
cnt++;
}
return cnt;
}
///////////////////////////////////////////////////////////////////////////////////////////
void SinglyLinkedList::InsertAtPosition(int data,int pos)
{
if(pos<=0 || pos>(llCount()+1))
return;
if(head==NULL && pos>1)
return;
int i=1;
PNODE newn=NULL;
PNODE temp=head;
newn=(PNODE)malloc(sizeof(NODE));
if(newn==NULL)
{
return;
}
newn->data=data;
newn->next=NULL;
if(temp==NULL && pos==1)
{
temp=newn;
newn->next=NULL;
}
else
{
while(i<pos-1 && temp->next!=NULL)
{
temp=temp->next;
i++;
}
newn->next=temp->next;
temp->next=newn;
}
}
////////////////////////////////////////////////////////////////////////////////////
void SinglyLinkedList::DisplayN(int no)
{
if(head==NULL || no<=0)
return;
PNODE first=head;
//traversing the whole linked list elements
while(first!=NULL && no>0)
{
cout<<(first->data)<<endl;
first=first->next;
no--;
}
}
/*////////////////////////////////////////////////////////////////////////////////
void SinglyLinkedList::DisplayReverse()
{
PNODE first=head;
if(first==NULL)
return;
// recursive call to the function
first=first->next;
DisplayReverse();
cout<<(first->data)<<endl;
}
*//////////////////////////////////////////////////////////////////////////
void SinglyLinkedList::DeleteFirst()
{
PNODE temp=head;
if(temp==NULL)
return;
head=temp->next;
temp->next=NULL;
delete(temp);
}
//////////////////////////////////////////////////////////////////////////
void SinglyLinkedList::DeleteLast()
{
PNODE temp=head;
PNODE temp2=NULL;
if(temp==NULL)
return;
if(temp->next==NULL)
{
delete(temp);
head=NULL;
}
else
{
while(temp->next->next!=NULL)
{
temp=temp->next;
}
temp2=temp->next;
temp->next=NULL;
delete(temp2);
}
}
///////////////////////////////////////////////////////////////////////////////
void SinglyLinkedList::DeleteAll()
{
if(head==NULL)
return;
PNODE temp=head;
delete(temp);
head=NULL;
}
///////////////////////////////////////////////////////////////////////////////
void SinglyLinkedList::DeleteNode(int data)
{
PNODE temp=head;
PNODE temp2=head;
if(head==NULL)
return;
while(temp->next!=NULL)
{
if(temp->data==data)
break;
temp2=temp;
temp=temp->next;
}
if(temp->data==data)
{
temp2=temp->next;
temp->next=NULL;
delete(temp);
}
}
extern "C"
{
SinglyLinkedList* create()
{
return new SinglyLinkedList;
}
void destroy(SinglyLinkedList* p)
{
delete p;
}
}